BAW! Can't get ground plates to work. - Page 2

BAW! Can't get ground plates to work.

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: BAW! Can't get ground plates to work.

Post by Caydr »

Hey, I'm not the one whose units won't load. My units load sometimes even though I tell them not to, they're that good.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: BAW! Can't get ground plates to work.

Post by Forboding Angel »

Sorry I didn't make it clear. I know why the unit's wouldn't load. I was attempting to point out that the infolog isn't reporting very well.

Sorry for the confusion.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: BAW! Can't get ground plates to work.

Post by Caydr »

Caydr wrote:Units are only removed if they do not exist.

Did you make them?
Forboding Angel wrote:I know why the unit's wouldn't load now.
Fixed. :P
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: BAW! Can't get ground plates to work.

Post by Forboding Angel »

No I knew then as well, but lurker was wanting examples of what I was tlaking about with infolog, so since i had that error (and fixed it all of 2 seconds later) it was worth pointing out.

As I said, it seems every spring version, infolog gets just a little bit more unhelpful.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: BAW! Can't get ground plates to work.

Post by Caydr »

Just fooling around... sorry for the misunderstanding anyway I thought you were talking about having problems with units.
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