Two bugs in the latest testbuild

Two bugs in the latest testbuild

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xyz
Posts: 152
Joined: 29 Nov 2008, 16:06

Two bugs in the latest testbuild

Post by xyz »

1) The shadows in version spring_0.79.0-896-g7519a8d are broken, there are parts of the object that do not cast shadows leaving holes in the overall object's shadow.
http://www.imagebam.com/image/6b63fb45150177

2) In one game one constructor managed to become invincible having -2147483648 HP. Unfortunately I forgot to backup the replay and because it happened in a test installation I've deleted it when I got a newer version.
http://www.imagebam.com/image/1ea43345149882
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Two bugs in the latest testbuild

Post by imbaczek »

the fact that you deleted the replay is unfortunate, we probably won't be able to fix anything without it.
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: Two bugs in the latest testbuild

Post by Kloot »

Curse 3DO's and their inverted face windings.
xyz
Posts: 152
Joined: 29 Nov 2008, 16:06

Re: Two bugs in the latest testbuild

Post by xyz »

imbaczek wrote:the fact that you deleted the replay is unfortunate, we probably won't be able to fix anything without it.
Yes I would imagine. Looks like a 1/1000000 bug, all I can tell you is that there was a commander blowing up nearby, unfortunately I wasn't following the action when it happened, so I don't know exactly if that is to blame. I only noticed it when a lot of enemy units gathered around it and attacking it, but nothing was happening.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: Two bugs in the latest testbuild

Post by FLOZi »

Kloot wrote:Curse 3DO's and their inverted face windings.
tbh it looks good enough, and will encourage the use of s3o even more for those who don't like it.
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jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: Two bugs in the latest testbuild

Post by jK »

btw kloot,

I don't see much improvement by your culling. All specific parts already enabled it by themselves, except 3do drawing for this known reason ;)
Master-Athmos
Posts: 916
Joined: 27 Jun 2009, 01:32

Re: Two bugs in the latest testbuild

Post by Master-Athmos »

With the latest build I get radar icon flickering - when two or more are next to each other there seems to be a "Z-fighting" like effect making the one be in ther foreground first, then the other one while also having some sort of flickering over the entire icons...

EDIT:
Just as RAI working now but KAIK crashing now (see HERE for infolog)...
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