Hacker trick to take a player's place in a game
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Re: Hacker trick to take a player's place in a game
Old proof: http://replays.adune.nl/?1370
Cefte got hacked, by [Clans] dude, who are pyb smurfs.
Also, note the multiple transhacks.
Cefte got hacked, by [Clans] dude, who are pyb smurfs.
Also, note the multiple transhacks.
- Evil4Zerggin
- Posts: 557
- Joined: 16 May 2007, 06:34
Re: Hacker trick to take a player's place in a game
I think it's a bit late for obscurity >_>momfreeek wrote:btw: should admin edit these posts.. if security is that lacking then perhaps obscurity is a good idea
Re: Hacker trick to take a player's place in a game
I mentioned this to other members of the moderation team when we were dealing with some people a while back, but I didn't know the means and I don't think the discussion went anywhere - I am loathe to discuss things I don't know because I hate being wrong.
Re: Hacker trick to take a player's place in a game
I was a spectator, why would they try and fail miserably at taking my spot[ 0] Player ZellSF is already ingame
[ 0] Player ZellSF_ not found in script, rejecting connection attempt

Re: Hacker trick to take a player's place in a game
is there any way the IP addresses of the people doing this can be collected and banned? its a pain in the ass
Re: Hacker trick to take a player's place in a game
You report 'em, I'll punk 'em.
Re: Hacker trick to take a player's place in a game
how would i go about finding out who it was? i dont even think the person was in the battleroom (i was playing with Zell a little earlier)
Re: Hacker trick to take a player's place in a game
The autohost should know, or anybody with a replay.
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- Posts: 834
- Joined: 19 May 2009, 21:10
Re: Hacker trick to take a player's place in a game
You can't because spring does not provide ips ingame (and there is no other information who tried to connect) and you don't need to be joined to the game in the lobby to do this.neddiedrow wrote:The autohost should know, or anybody with a replay.
You only need to be in the lobby to see, when the game starts. So anybody in the lobby could have done that.
Without joining a game, you can't say who is player and who is spectator.ZellSF wrote:I was a spectator, why would they try and fail miserably at taking my spot[ 0] Player ZellSF is already ingame
[ 0] Player ZellSF_ not found in script, rejecting connection attempt
Maybe he didn't join the game and had to randomly try a name. He picked the wrong one.
Re: Hacker trick to take a player's place in a game
do you even need to know when the game starts? if you expect it to start soon, you can be trying to connect alreadySirMaverick wrote:You can't because spring does not provide ips ingame (and there is no other information who tried to connect) and you don't need to be joined to the game in the lobby to do this.neddiedrow wrote:The autohost should know, or anybody with a replay.
You only need to be in the lobby to see, when the game starts. So anybody in the lobby could have done that.
Re: Hacker trick to take a player's place in a game
This can be exploited without having a computer connected to the server, so bans can't solve the problem completely.
1) connect to the server from one computer
2) use another computer to do the hack, taking the info from the computer that is connected to the server but otherwise not doing anything
(I'm not sure if you can get the info without joining a game, but if you know the IP of a popular autohost you can !status it and try to connect when the game is about to start. If you can get the info without doing anything unusual and you use unrelated IP's to perform the hack, it is very hard to prevent a person from doing the hack, especially if you can't find their IP ingame.)
1) connect to the server from one computer
2) use another computer to do the hack, taking the info from the computer that is connected to the server but otherwise not doing anything
(I'm not sure if you can get the info without joining a game, but if you know the IP of a popular autohost you can !status it and try to connect when the game is about to start. If you can get the info without doing anything unusual and you use unrelated IP's to perform the hack, it is very hard to prevent a person from doing the hack, especially if you can't find their IP ingame.)
Re: Hacker trick to take a player's place in a game
on adune is replay when cefte hacks me in game ^^
easy to see that his cursor is not moving when second com is moving... in the end, cefte's com was idling like most of the game.
(while writing this cefte fucked another game, gg)
http://replays.adune.nl/?1485
oh and according to pyb, have seen niobium doing this either
easy to see that his cursor is not moving when second com is moving... in the end, cefte's com was idling like most of the game.
(while writing this cefte fucked another game, gg)
http://replays.adune.nl/?1485
oh and according to pyb, have seen niobium doing this either
Re: Hacker trick to take a player's place in a game
If developers are willing to try to fix this, which can be hacked around just as easily as fixes to LUA cheats, why aren't they willing to fix the much more prevalent problem. Yes, how'd you guess: LUA cheats.
Re: Hacker trick to take a player's place in a game
LUA cheats are not cheats any more then cybernetic implants and performance enhancing drugs are cheats.Caydr wrote:If developers are willing to try to fix this, which can be hacked around just as easily as fixes to LUA cheats, why aren't they willing to fix the much more prevalent problem. Yes, how'd you guess: LUA cheats.
Re: Hacker trick to take a player's place in a game
1. You can't hack around sending the host and client a password.
2. Fixing certain flaws in lua's restrictions is very difficult.
2. Fixing certain flaws in lua's restrictions is very difficult.
Re: Hacker trick to take a player's place in a game
its quite trivial to fix this in a way thats not at all easy to circumvent:Caydr wrote:If developers are willing to try to fix this, which can be hacked around just as easily as fixes to LUA cheats, why aren't they willing to fix the much more prevalent problem. Yes, how'd you guess: LUA cheats.
lobby hands each client a unique id on game start.. host requires this unique id to connect.
you'd need to do man-in-the-middle packet sniffing to get around that... simple changes to your executable would not help.
Re: Hacker trick to take a player's place in a game
What version of Spring are you using? I know that in 0.79.1.0 a spectator can resign player 0 or give all his units away (it's a bug).
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- Posts: 834
- Joined: 19 May 2009, 21:10
Re: Hacker trick to take a player's place in a game
Don't cross post. This thread is about the same bug as the other thread. And still not your bug.TradeMark wrote:is this the same bug?
The suspected cheater was running 0.79.1.0 and the attacked player was team 0.What version of Spring are you using? I know that in 0.79.1.0 a spectator can resign player 0 or give all his units away (it's a bug).
Re: Hacker trick to take a player's place in a game
?!?!?!SirMaverick wrote:The suspected cheater was running 0.79.1.0
It's the version the host is using that matters.