Now I have a fairly precise idea of a DRM faction that would fit KP. It has pretty much nothing in common with KDR_11k initial idea. By the way, the concept of daemonic faction harvesting souls, conjuring powerful avatars with a psy-soul-death-resource, worshipping elder gods, etc... would fit better with the fluff of Cuberor's Finest than Kernel Panic.
DRM:
- Rootkit (homebase): Make it look anchored.
- Protection (spam): Looks like a tadpole, with the head made of two tetrahedrons, spinning along z, (plus along x when moving). The idea is that the ever-moving tips looks like legs it walks on, like tendrils it feels the air with. Stubby but possibly flexible tail, that it could use to push on ground to propel itself forward, if enough time to script that. No attack only kamikaze. Leave traces if hp>50 when dying.
- Trusted Code (tank): Looks like a ball of spinning rings, each ring being a team colored tore inside a face-inverted black colored tore. Or other way around for colors. Fire small range heavily arched splashing shots, setting stuff on fire for a couple seconds. Or maybe just a non d.o.t. flamer. Secondary fire is: Gather lingering remnants, and then throw fresh protections. Have it glow pink inside when enough remains around to fire secondary.
- Signature (arty): Low profile and elongated. Maybe three flattened tube, or rather two thin boards and one cylinder. The middle tilt and becomes gun. Current concept maybe too close from pointer, maybe make it look more like old TV antennas by cutting through the sides. Primary: Multiple warhead, wobbling missile travelling parrallel. Secondary fire is the watermark, blue splash that make units in radius, and descendants, visible for 120 seconds.
- Installer(/Autorun): Minifac: Facetted like shards of irregular precious stone, low, like scales from the ground.
- SafeCopy: special, prevent unit creations, (or for homebase, halve buildpower), in a large area possibly related to furthest closest distance between geo, that is displayed with a large ground decal when choosing where to fire (and also after). Can also triggers "Cease and Desist", which makes hailfire drop randomly all over the map. Have it have same density, higher shot count per seconds, on large map. Have two kind of shots, one large area, low damage (wipe spams but doesn't hurt much the rest), another focused, high power (rarely touch spam, hit buildings hard). So that it kills spams and buildings, but mediums not so much. Maybe even make the high powered ones directly target geo or buildings). Possibly have C&D be a second special building, or a power of something else (rootkit?, installer?). Actually, yah, make C&D be a special power of minifacs. But when one is triggered, all trigger, and stop making protection and the more installers the denser the hailfire.
Even if I know see them clearly enough that I'd wish to start making them asap, I know that even for KP simple look and short buildtree, modelling, uv-mapping, texturing, scripting, TDF'ing, arming, five new units from scratch would take more time than I could find. I hate you all, for posting in that topic to the point of making me daydream about a race stacking up in my collection of modding stuff I regret not having enough lives to make real. And also for making me feel humiliated from posting crappy doodles:
