Flying Radar Jammers - Page 2

Flying Radar Jammers

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Lolsquad_Steven
Posts: 488
Joined: 27 Jun 2006, 17:55

Re: Flying Radar Jammers

Post by Lolsquad_Steven »

I just tested flying radar jammers, they change core vs arm balance to much, suggest more bombers and AA fightrers instead.
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[TS]Lollocide
Posts: 324
Joined: 30 Nov 2007, 18:24

Re: Flying Radar Jammers

Post by [TS]Lollocide »

JohannesH wrote:
[TS]Lollocide wrote:A flying jammer that only jams while stationary would be good
Then use it.

(Hint: Transports can unload units)
If you want to build two labs for one tactical idea.
Gertkane
Posts: 156
Joined: 18 Mar 2006, 16:10

Re: Flying Radar Jammers

Post by Gertkane »

[TS]Lollocide wrote:A flying jammer that only jams while stationary would be good, but only as a t2 unit and only if it can cloak (While stationary).

It would be useful unit for creating small jammer path quickly.

Also, make that uberunit as weak as piss, so if it did get noticed it would die.
That would be mad, too easy to make jammer-chain/tunnel since they stealth and jam at the same time.
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