The Game Will Not load

The Game Will Not load

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darkace
Posts: 4
Joined: 31 Jul 2009, 20:59

The Game Will Not load

Post by darkace »

Ok, first and foremost I DID read the stickies and the FAQ but none seemed helpful in my case.

System:
PcLinuxOS gnome
download client: the binary one(was not sure what my OS was based on, i think KDE)

So I just downloaded the spring engine from your webpage and a mod, spring: 1944.The Spring lobby works fine its when i try to play a game. It loads the map up then counts down from 3 when it reaches 0 the game exits back to the lobby i don't know why?? I think I need a updated version of the engine or lobby but, not sure how.

My version:0.0.1.10472
latest version: 0.5

I think that is my problem, but as I said before I have no idea now to update it.

Any help would be greatly appreciated and Thanks.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: The Game Will Not load

Post by zerver »

I'm guessing you have a crash, graphics driver related maybe.

Please show your infolog.txt file.
darkace
Posts: 4
Joined: 31 Jul 2009, 20:59

Re: The Game Will Not load

Post by darkace »

LogOutput initialized.
Spring 0.79.1.0
Available log subsystems: mapinfo, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
using configuration source "/home/anyone/.springrc"
OS: Linux
Using read-write data directory: /home/anyone/Spring/
Using read-only data directory: /home/anyone/.spring/
Scanning: /home/anyone/.spring/maps
Scanning: /home/anyone/.spring/base
Scanning: /home/anyone/.spring/mods
Scanning: /home/anyone/.spring/packages
Scanning: /home/anyone/Spring/maps
Scanning: /home/anyone/Spring/base
Scanning: /home/anyone/Spring/mods
Scanning: /home/anyone/Spring/packages
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.13
[ 0] GL: 2.1.2 NVIDIA 180.22
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 6100/PCI/SSE2/3DNOW!
[ 0] GLEW: 1.5.1
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Skirmish AI (NTai) for team 1 is no Lua AI
[ 0] Using map SmallDivide.smf
[ 0] Recording demo demos/local_20090731_151617_SmallDivide_0.79.1.sdf
[ 0] Using script Commanders
[ 0] Using mod Spring: 1944 Lite Beta v0.21 0.1
[ 0] Using mod archive S44_Installer_Version.sdz
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.7.411
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[ 0] Sound: Device: ALSA Software
[ 0] Sound: Available Devices:
[ 0] Sound: ALSA Software
[ 0] Sound: OSS Software
[ 0] Sound: Wave File Writer
[ 0] Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
[ 0] Sound: WAV file sounds/beep4.wav has data length 291939 greater than actual data length 866
[ 0] Sound: WAV file sounds/button9.wav has data length 291939 greater than actual data length 866
[ 0] Parsing unit icons
[ 0] missing return table from gamedata/modrules.lua
[ 0] Error loading modrules, using defaults
[ 0] missing return table from gamedata/modrules.lua
[ 0] Parsing definitions
[ 0] Loading all definitions: 0.445000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] FBO-SHADOW: has no images/buffers attached!
[ 0] Loading map informations
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 13
[ 0] Loading weapon definitions
[ 0] Sound: WAV file sounds/US_76mm.wav has data length 291939 greater than actual data length 119950
[ 0] Sound: WAV file sounds/GEN_Explo_1.wav has data length 291939 greater than actual data length 111470
[ 0] Sound: WAV file sounds/GEN_Explo_3.wav has data length 291939 greater than actual data length 86666
[ 0] Sound: WAV file sounds/US_37mm.wav has data length 291939 greater than actual data length 76478
[ 0] Sound: WAV file sounds/GEN_Explo_2.wav has data length 291939 greater than actual data length 146062
[ 0] Sound: WAV file sounds/GEN_105mm.wav has data length 291939 greater than actual data length 132652
[ 0] Sound: WAV file sounds/GEN_Explo_4.wav has data length 291939 greater than actual data length 122944
[ 0] Sound: WAV file sounds/RUS_122mm.wav has data length 291939 greater than actual data length 78024
[ 0] Sound: WAV file sounds/RUS_DP.wav has data length 291939 greater than actual data length 187582
[ 0] Sound: WAV file sounds/RUS_76mm.wav has data length 291939 greater than actual data length 132652
[ 0] Sound: WAV file sounds/GEN_Explo_Flag.wav has data length 291939 greater than actual data length 66754
[ 0] Sound: WAV file sounds/GER_20mm.wav has data length 291939 greater than actual data length 25678
[ 0] Sound: WAV file sounds/GEN_Explo_Flak1.wav has data length 291939 greater than actual data length 36052
[ 0] Sound: WAV file sounds/GEN_Explo_10.wav has data length 291939 greater than actual data length 211558
[ 0] Sound: SoundBuffer::AlGenBuffer: Invalid Value
[ 0] Sound: Loading audio failed for sounds/GER_K98K.wav
[ 0] Sound: WAV file sounds/GER_50mm.wav has data length 291939 greater than actual data length 51342
[ 0] Sound: WAV file sounds/GER_75mm.wav has data length 291939 greater than actual data length 53584
[ 0] Sound: WAV file sounds/GER_75mmLong.wav has data length 291939 greater than actual data length 132652
[ 0] Sound: WAV file sounds/GEN_Explo_5.wav has data length 291939 greater than actual data length 259168
[ 0] Sound: WAV file sounds/US_75mm.wav has data length 291939 greater than actual data length 132652
[ 0] Sound: WAV file sounds/GEN_Explo_11.wav has data length 291939 greater than actual data length 266166
[ 0] Sound: WAV file sounds/GER_MG34.wav has data length 291939 greater than actual data length 183862
[ 0] Sound: WAV file sounds/RUS_152mm.wav has data length 291939 greater than actual data length 156032
[ 0] Sound: WAV file sounds/GEN_Explo_6.wav has data length 291939 greater than actual data length 211558
[ 0] Sound: WAV file sounds/RUS_MosinNagant.wav has data length 291939 greater than actual data length 179542
[ 0] Sound: WAV file sounds/GER_MP40.wav has data length 291939 greater than actual data length 109994
[ 0] Sound: WAV file sounds/RUS_PPsh.wav has data length 291939 greater than actual data length 48014
[ 0] Sound: WAV file sounds/RUS_85mm.wav has data length 291939 greater than actual data length 156028
[ 0] Sound: WAV file sounds/RUS_20mm.wav has data length 291939 greater than actual data length 40440
[ 0] Sound: WAV file sounds/GEN_Explo_Vehicle3.wav has data length 291939 greater than actual data length 267016
[ 0] Sound: WAV file sounds/GEN_Explo_Vehicle2.wav has data length 291939 greater than actual data length 267016
[ 0] Sound: WAV file sounds/GEN_Explo_Vehicle1.wav has data length 291939 greater than actual data length 267016
[ 0] Loading unit definitions
[ 0] Sound: WAV file sounds/gbr_inf_ok1.wav has data length 291939 greater than actual data length 26798
[ 0] Sound: WAV file sounds/gbr_inf_ok2.wav has data length 291939 greater than actual data length 21134
[ 0] Sound: WAV file sounds/gbr_inf_ok3.wav has data length 291939 greater than actual data length 53096
[ 0] Sound: WAV file sounds/gbr_inf_select1.wav has data length 291939 greater than actual data length 30056
[ 0] Sound: WAV file sounds/gbr_inf_select2.wav has data length 291939 greater than actual data length 43694
[ 0] Sound: WAV file sounds/gbr_inf_select3.wav has data length 291939 greater than actual data length 52616
[ 0] Sound: WAV file sounds/gbr_inf_underattack.wav has data length 291939 greater than actual data length 206606
[ 0] Sound: WAV file sounds/gbr_tank_ok1.wav has data length 291939 greater than actual data length 264614
[ 0] Sound: WAV file sounds/gbr_tank_ok2.wav has data length 291939 greater than actual data length 237622
[ 0] Sound: WAV file sounds/gbr_tank_ok3.wav has data length 291939 greater than actual data length 220494
[ 0] Sound: WAV file sounds/gbr_tank_select1.wav has data length 291939 greater than actual data length 259470
[ 0] Sound: WAV file sounds/gbr_tank_select2.wav has data length 291939 greater than actual data length 176414
[ 0] Sound: WAV file sounds/gbr_tank_select3.wav has data length 291939 greater than actual data length 286662
[ 0] Sound: SoundBuffer::AlGenBuffer: Invalid Value
[ 0] Sound: Loading audio failed for sounds/gbr_tank_arrived1.wav
[ 0] Sound: SoundBuffer::AlGenBuffer: Invalid Value
[ 0] Sound: Loading audio failed for sounds/gbr_tank_arrived2.wav
[ 0] Sound: WAV file sounds/gbr_tank_cant.wav has data length 291939 greater than actual data length 220494
[ 0] Sound: WAV file sounds/gbr_tank_underattack.wav has data length 291939 greater than actual data length 264614
[ 0] Sound: SoundBuffer::AlGenBuffer: Invalid Value
[ 0] Sound: Loading audio failed for sounds/rus_tank_ok1.wav
[ 0] Sound: WAV file sounds/rus_tank_ok2.wav has data length 291939 greater than actual data length 280110
[ 0] Sound: WAV file sounds/rus_tank_ok3.wav has data length 291939 greater than actual data length 147798
[ 0] Sound: WAV file sounds/rus_tank_select1.wav has data length 291939 greater than actual data length 236006
[ 0] Sound: WAV file sounds/rus_tank_select2.wav has data length 291939 greater than actual data length 191902
[ 0] Sound: WAV file sounds/rus_tank_select3.wav has data length 291939 greater than actual data length 236006
[ 0] Sound: WAV file sounds/rus_tank_arrived1.wav has data length 291939 greater than actual data length 169850
[ 0] Sound: WAV file sounds/rus_tank_arrived2.wav has data length 291939 greater than actual data length 191902
[ 0] Sound: WAV file sounds/rus_tank_arrived3.wav has data length 291939 greater than actual data length 191902
[ 0] Sound: WAV file sounds/rus_tank_underattack.wav has data length 291939 greater than actual data length 169850
[ 0] Sound: WAV file sounds/beep6.wav has data length 291939 greater than actual data length 866
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Couldnt find wreckage info treetype0
[ 0] Couldnt find wreckage info treetype1
[ 0] Couldnt find wreckage info treetype2
[ 0] Couldnt find wreckage info treetype3
[ 0] Couldnt find wreckage info treetype4
[ 0] Couldnt find wreckage info treetype5
[ 0] Couldnt find wreckage info treetype6
[ 0] Couldnt find wreckage info treetype7
[ 0] Couldnt find wreckage info treetype8
[ 0] Couldnt find wreckage info treetype9
[ 0] Couldnt find wreckage info treetype10
[ 0] Couldnt find wreckage info treetype11
[ 0] Couldnt find wreckage info treetype12
[ 0] Couldnt find wreckage info treetype13
[ 0] Couldnt find wreckage info treetype14
[ 0] Couldnt find wreckage info treetype15
[ 0] Couldnt find wreckage info geovent
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 2a629e99
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] Lua LoadCode pcall error = 2, LuaRules/main.lua, error = 2, LuaRules/gadgets.lua, [string "LuaRules/main.lua"]:26: attempt to index global 'arg' (a nil value)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] RemoveWidgetCallIn: bad name: MouseRelease
[ 0] RemoveWidgetCallIn: bad name: MouseMove
[ 0] Loaded widget: Help API <gui_help_api.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.79.1.0
[ 0] Build date/time: May 29 2009 14:23:57
[ 0] Player Player connected with number 0 (client version 0.79.1.0)
[ 0] GameID: 0d43734adc2f3621ea06cb8a1cdf4421
[ 0] SkirmishAI1: error in script.txt
ok there it is.
User avatar
koshi
Lobby Developer
Posts: 1059
Joined: 14 Aug 2007, 16:15

Re: The Game Will Not load

Post by koshi »

don't use ntai with s44, it fails
use C.R.A.I.G.
get the current s44: http://s44.koshi.homelinux.net/files/S44Lyuban_v106.sdz
darkace
Posts: 4
Joined: 31 Jul 2009, 20:59

Re: The Game Will Not load

Post by darkace »

Ok I'll give it a try and I'll post back if it works or not.
darkace
Posts: 4
Joined: 31 Jul 2009, 20:59

Re: The Game Will Not load

Post by darkace »

ok It seems to work now thanks for everything.
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