TheFatController - Page 2

TheFatController

Classic game design, maintained to please you...

Moderator: Content Developer

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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: TheFatController

Post by zwzsg »

Why don't you disallow transporting enemy commander entirely, by the way?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: TheFatController

Post by imbaczek »

it wouldn't be BA anymore. also, regret will cry :twisted:
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: TheFatController

Post by Caydr »

If commbombing is disallowed in BA I'm remaking AA. Then won't you all feel silly.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: TheFatController

Post by Jazcash »

Caydr wrote:If commbombing is disallowed in BA I'm remaking AA. Then won't you all feel silly.
Remake AA anyway.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Re: TheFatController

Post by Caydr »

But I'm l├® tired...

Rlly tho, these new units look freaking awesome. You don't want me wasting my time on try to bring old AA up to new+improved BA's level.

I've got 2 weeks off coming up, maybe I'll have a screenshot or something. Almost certainly not, though.
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