I started out with this problem, and applied the fix refered to in this thread: http://springrts.com/phpbb/viewtopic.php?f=11&t=19328
Having changed the following in ~/.springrc:
Code: Select all
Shadow=0
to
Shadow=-1
Code: Select all
LogOutput initialized.
Spring 0.79.1.1
Available log subsystems: mapinfo, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
using configuration source "/home/alex/.springrc"
OS: Linux
Using read-only data directory: /usr/games/
Using read-write data directory: /home/alex/.spring/
Using read-only data directory: /usr/lib/spring/
Using read-only data directory: /usr/share/games/spring/
Scanning: /usr/share/games/spring/maps
Scanning: /usr/share/games/spring/base
Scanning: /usr/share/games/spring/mods
Scanning: /usr/share/games/spring/packages
Scanning: /usr/lib/spring/maps
Scanning: /usr/lib/spring/base
Scanning: /usr/lib/spring/mods
Scanning: /usr/lib/spring/packages
Scanning: /home/alex/.spring/maps
Scanning: /home/alex/.spring/base
Scanning: /home/alex/.spring/mods
Scanning: /home/alex/.spring/packages
Scanning: /usr/games/maps
Scanning: /usr/games/base
Scanning: /usr/games/mods
Scanning: /usr/games/packages
get fences failed: -1
param: 6, val: 0
Video mode set to 1024 x 768 / 32 bit
SDL: 1.2.13
GL: 1.4 Mesa 7.4
GL: Tungsten Graphics, Inc
GL: Mesa DRI Intel(R) 945GM GEM 20090326 2009Q1 RC2 x86/MMX/SSE2
GLEW: 1.5.0
Video mode set to 1024 x 697 / 32 bit
Testing mode enabled; game over disabled.
Connecting to local server
Starting demo recording
Using map Tropical.smf
Recording demo demos/local_20090714_220601_Tropical_0.79.1.sdf
Using script Random enemies
Using mod Complete Annihilation stable-5122
Using mod archive ca-r5122.sdz
Became player 0 (team 0, allyteam 0)
Sound: OpenAL info:
Sound: Vendor: OpenAL Community
Sound: Version: 1.1
Sound: Renderer: OpenAL Soft
Sound: AL Extensions: AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_LOKI_quadriphonic
Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
Sound: Device: ALSA Software on default
Sound: Available Devices:
Sound: ALSA Software on default
Sound: ALSA Software on HDA Intel
Sound: OSS Software
Sound: Wave File Writer
Sound: CSound(): Sucessfully parsed 4 SoundItems from gamedata/sounds.lua
Parsing unit icons
Parsing definitions
could not load buildOption data: missing file
Loading all definitions: 1.428000
shadows disabled or required OpenGL extension missing
Loading map informations
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Segmentation fault