mongus wrote:And sp2danny, stop feeding the trolls, just plain
dont aswer what has not the brains to deserve it.
Well, if it is Storm you are calling a troll, I must disagree. His well thought
out and articulated arguments has made me change my mind from "it
should be in" to "it should be an option". However, I think it should be
a default option, because it hints the player towards good play.
Storm wrote:Skill in TA is to combine Expansion, Intelligence and War.
No. Not in TA. In all RTS's. I would put it, that your three top priorities
in any good RTS are:
1: intel, intel, intel
2: expand
3: keep the pressure up
Now, if buildings are shown somehow on the minmap, then scouting
becomes more useful, and thus gets incoorporated quicker in players
repetoar. This means that if the game hints players towards good play,
noobs become decent players quicker, and decent players become good
players quicker.
This in turn means that there are more available players that match you,
and gamers enjoy the game more, and that the community grows. Hinting
the player towards good play is ESSENTIAL for a game to get played by
more than just a handfull.
It ALSO means that the gap between the decent player and the expert
gets smaller, but, Storm, its still big enough to secure a win. Your
adversion towards this stems from beeing a elitist, right?