U can try to make stylesheet for qtlobby so that it looks like u want :)JAZCASH wrote:If you download Adobe Fireworks I can send you the editable file and you can rip bits apart and do whatever you want with it.
I'm also hoping to do some more work on this soon and I might make some documentation of how it would work. Then later in my life when I can code, I'll probably make it :D
New Lobby released: QTLobby
Moderators: Moderators, Lobby Developers
-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
Re: New Lobby released: QTLobby
Yeh, I don't know any coding languages, although, I think I know BB Code from heart now. I think I'll program it with BB Code soon.[oxnull]Lupus wrote:U can try to make stylesheet for qtlobby so that it looks like u want :)JAZCASH wrote:If you download Adobe Fireworks I can send you the editable file and you can rip bits apart and do whatever you want with it.
I'm also hoping to do some more work on this soon and I might make some documentation of how it would work. Then later in my life when I can code, I'll probably make it :D
-
- Posts: 933
- Joined: 27 Feb 2006, 02:04
Re: New Lobby released: QTLobby
Hey Jaz, post some full size screens so I can get a good look at that UI. It looks gorgeous but I can't really tell with everything shrank.
Anyway, I'm really pleased at the way QTLobby is going to allow people to skin and mess with lobby UIs. I'm sure someone will come up with something totally amazing.
Anyway, I'm really pleased at the way QTLobby is going to allow people to skin and mess with lobby UIs. I'm sure someone will come up with something totally amazing.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Lobby released: QTLobby
right click > view image =no mo shrinky
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Lobby released: QTLobby
Oh gawd! *fap fap fap fap fap fap fap*JAZCASH wrote:Some GAI told me I should upload my GUI.
Re: New Lobby released: QTLobby
I designed it in the way so it can be taken apart and bits can be moved about like QTLobby allows before I even knew QTLobby allowed it 

-
- Posts: 933
- Joined: 27 Feb 2006, 02:04
Re: New Lobby released: QTLobby
Oh yeah, as for a solution to the "you have more than 4 chats open" problem with that UI, just make it multiple rows. Also, make the tab titles fit the channel name which should make most of the channel tabs pretty small. You could also let people with widescreen monitors display more tabs in each row.
Re: New Lobby released: QTLobby
i just wanted to post this.
windows 7 64 bit now seemingly works and heres a pic to show the awesomeness that is QT lobby.
also did any of you newcomers know you can see a 3d map overview of any map you might not have played before?
yea.
its that fucking good.

windows 7 64 bit now seemingly works and heres a pic to show the awesomeness that is QT lobby.
also did any of you newcomers know you can see a 3d map overview of any map you might not have played before?
yea.
its that fucking good.

-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
Seems like that red dsd heightmap should be our logo :)
Windows users, try new build, it should work.
Rev 82.
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Changelog:
http://code.google.com/p/qtlobby/wiki/Changelog
Windows users, try new build, it should work.
Rev 82.
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Changelog:
http://code.google.com/p/qtlobby/wiki/Changelog
Re: New Lobby released: QTLobby
One slight problem: it does not show which team you are on in battles.
-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
Yep, u posted it to tracker. No need to post it here :)
http://antideza.su/published/shot26.jpeg
Group system implemented. Windows build coming soon...
Linux users can get r88 from svn.
http://antideza.su/published/shot26.jpeg
Group system implemented. Windows build coming soon...
Linux users can get r88 from svn.
-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
Windows build has arrived. Meet r95.
http://code.google.com/p/qtlobby/wiki/Changelog
Installer:
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Bug reports as usual, to tracker. Thx for testing.
http://code.google.com/p/qtlobby/wiki/Changelog
Installer:
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Bug reports as usual, to tracker. Thx for testing.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Lobby released: QTLobby
Isn't finding maps, seems to be finding mods tho, and I'm amazed that I can actually log into the lobby now...
-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Some bug fixing. MSVC failed to compile bit fields, so we moved to bitwise packing/unpacking.
Some bug fixing. MSVC failed to compile bit fields, so we moved to bitwise packing/unpacking.
Re: New Lobby released: QTLobby
Is alliance/color selection/display coming in what timeline? This is the only thing keeping me from switchin to use qt.
-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
K, u will get team/ally/color change in 24 hours from this post.reivanen wrote:Is alliance/color selection/display coming in what timeline? This is the only thing keeping me from switchin to use qt.
Just finished optimizing 3d map

http://qtlobby.googlecode.com/files/qtl ... taller.exe
Re: New Lobby released: QTLobby
I must say i truly admire your commitment to the community and fast dev cycle![oxnull]Lupus wrote:K, u will get team/ally/color change in 24 hours from this post.reivanen wrote:Is alliance/color selection/display coming in what timeline? This is the only thing keeping me from switchin to use qt.
Just finished optimizing 3d mapmust be faster now(if it still works on windows).
http://qtlobby.googlecode.com/files/qtl ... taller.exe
To keep the community informed about whats going on in the development is crucial...
(will edit this post after the aforementioned release is released :) )
-
- Posts: 101
- Joined: 12 May 2009, 14:52
Re: New Lobby released: QTLobby
r108 is out.
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Changelog here:
http://code.google.com/p/qtlobby/wiki/Changelog
P.S.: Build was made in a hurry, so i could forget something
http://qtlobby.googlecode.com/files/qtl ... taller.exe
Changelog here:
http://code.google.com/p/qtlobby/wiki/Changelog
P.S.: Build was made in a hurry, so i could forget something

- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: New Lobby released: QTLobby
WOW, 108 finds maps now!!!
[marquee]I'M GOING TO CUM!I'M GOING TO CUM!I'M GOING TO CUM![/marquee]
edit: Bastards stripped out the marquee tag
[marquee]I'M GOING TO CUM!I'M GOING TO CUM!I'M GOING TO CUM![/marquee]
edit: Bastards stripped out the marquee tag

Re: New Lobby released: QTLobby
oh man, it would be awesome to see the metal / texture / slopemaps superimposed over that 3d model; what an awesome feature!