Replays and you! - Page 2

Replays and you!

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

Yeah, and we understand when that happens. And there's the comment function, so that problem can be rectified.

However, when we post comments asking for the missing item (almost exclusively the gametype), we never get a response and no one ever bothers to learn from it, uploading more without the data we ask for...

That's the difference between forgetting once and not having any intention of following guidelines to begin with.
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Storm
Posts: 443
Joined: 12 Sep 2004, 22:23

Post by Storm »

1- continue to strugle with people that seem to, no matter what, forget to give all the info.
2- arrange for an exception handling for stuff that doesn't meet the criteria needed for proper handling of the website (meaning, ease up the burden on the admins).
I am a totalitarian and I don't have endless time in my hands. I won't plow my face into the keyboard to learn a quirk that will improve the uploading for about ten files monthly. If any of you design such a tool, I would be more than happy to install it, but until then, I'll just drop all the shit in the unknown folder and laugh at it.

As I see it, I am just a storage area. If any of you actually want your stuff to be downloaded, you better try to promote it yourself. I do it sometime, when I consider a creation is worthy to mention, but quite frankly, if no one gets your replay to work, I don't give a fuck. Tag your stuff properly or it will drop in the trash folder, your call.
And since I was bored I made a solution that should do these things: http://www.hut.fi/~jpjaaske/public/uploads.php. It's only half-way done (and not tested), since I couldn't be bothered to waste too much time not knowing if you're ready to implement such a feature, but it would then give all the info about the game so that you could eg. show the players and teams on the download page.
Now we're talking...

I checked it out and it seems clean enough... However, from what I've seen, there are several ongoing standards for replays. The game is not always displayed, sometimes there's a date in it and so on. If someone could prove me there's one unison standard, I'd go for it.
Gpox
Posts: 4
Joined: 23 Oct 2005, 16:13

Post by Gpox »

I checked it out and it seems clean enough... However, from what I've seen, there are several ongoing standards for replays. The game is not always displayed, sometimes there's a date in it and so on. If someone could prove me there's one unison standard, I'd go for it.
Yes, the problem is that atm the version has to be dug up from the filename, which means you'd have to have some kind of a backup method anyhow. If that would be fixed, there wouldn't be a problem, since all the data is taken from the file contents, which people can't accidentally change and which will most likely stay unchanged in future versions too (even though new data might be added).

I filed a bug report/feature request for this to be changed.
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

that sounds thoroughly awesome!
just a custom name or title and the rest of the data would be sorted out automatically! sweetiness! i do try to rename my reps thoroughly however i often forget :oops: this would also help many many replay noobs! :D
User avatar
Storm
Posts: 443
Joined: 12 Sep 2004, 22:23

Post by Storm »

Technically, I have no problem filtering out the .sdf files and applying the name reading just to them, since I already got a file extention handling.

But again, there seems to be no clear standard on replay autonames and that's where it all fails...
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