You know how it gets you bulid a ton of units and all of a sudden your chat window is filled with unit "can't reach destination" messages - making the chat window useless. This can be a disaster in team games (i.e. most games).
Is it possible to either have a "disable destination messages" button - preferably in the gui, but failing that on the setup screen?
Even better would be if the game just filtered the messages so that it didn't flood the chat window - e.g. limiting them to 1 every 10 seconds or only showing them if the chat window is currently empty woudl be great.
Cheers
Munch
Feature request: on/off switch for "can't reach destina
Moderator: Moderators
The priority system in the text console thign isnt fulyl implemented, the onyl visible sign of ti is in the AI itnerface where the priority parameter is simply discarded.
I looked a few days ago and thought I should fix this and colour coding messages based on their priority. Dont rely on me todo it for you tho.
I looked a few days ago and thought I should fix this and colour coding messages based on their priority. Dont rely on me todo it for you tho.