making a mod that is commercial
Moderator: Moderators
making a mod that is commercial
OK i what to make a mod that is payed for and runs on my own server will will need a good modelist and a good coder when it is made they will have a % of what i sell the mod for the price of the mod will go on how good it is and how good the graphic are you will get a % of what i sell it for and how my testers rate it from command and conquer tiberium war and Kane's wrath from ea
rating 5 and above is better than ea command and conquer 4 is below ea command and conquer i have 3 testers and everyone that helps me make the mod will get it free and 3 of you friends will get free aswel.
rating 5 and above is better than ea command and conquer 4 is below ea command and conquer i have 3 testers and everyone that helps me make the mod will get it free and 3 of you friends will get free aswel.
Re: making a mod that is commercial
Good luck newbie.
- thesleepless
- Posts: 417
- Joined: 24 Oct 2007, 04:49
Re: making a mod that is commercial
sounds like a great idea.
i want you to make a mod for me and then i'll sell it and might give you a percentage if some people think it's any good.
i want you to make a mod for me and then i'll sell it and might give you a percentage if some people think it's any good.
Re: making a mod that is commercial
i will sell my made the price gose on the rating from my testers the miniman is £10 the max is £30 the game
Re: making a mod that is commercial
out of curiosity is English your first language?
Re: making a mod that is commercial
yes but im dislexicsmoth wrote:out of curiosity is English your first language?
Re: making a mod that is commercial
Punctuation isn't an english-only thing.smoth wrote:out of curiosity is English your first language?
Everytime I heard such excuse, I am reminded of that Cyanide & Happiness stripe.shadow310 wrote:yes but im dislexic
Re: making a mod that is commercial
do you have any skills or a profession that would contribute greatly to your own project and make people think about joining it?
its like being the captain of a pirateship - you got to make these dogs listen to you or you'll be sorry for gathering them,,,
good luck
its like being the captain of a pirateship - you got to make these dogs listen to you or you'll be sorry for gathering them,,,
good luck
Last edited by ash2life on 14 Jun 2009, 17:18, edited 1 time in total.
Re: making a mod that is commercial
Just an FYI.While the Spring engine is released under the GNU GPL, you don't need to release your mod under this license as the mod data is not a integral part of the engine.
Still, we encourage you to do so.
Please keep in mind that if you don't release your mod under the GPL you are legaly not allowed to take content from other mods that are released under the GPL.
If you do your entire mod will be 'GPLed'
Also, with the prevalence of free mods for Spring, and the entire spirit of Spring and what it stands for - do you really think there's gonna be a lot of people paying you to play your mod? Especially at a price like 30 pounds, for which you could get a pretty decent, big-name game less than a year old?
Re: making a mod that is commercial
well im make the server website i can make images dont no how to convert the images to textials i have a story for the game its a story and a ad for the game i can make maps in ra2 dont no if its the same in spring
Re: making a mod that is commercial
Well, he played last years's EA PoS, so even even if lacks any technical kills, he sure is in a position to command a team of coder and artist.ash2life wrote:do you have any skills or a profession that would contribute greatly to your own project and make people think about joining it?
Last edited by zwzsg on 14 Jun 2009, 17:22, edited 1 time in total.
Re: making a mod that is commercial
first off my mad is for my server not the spring one im hoping to relece a basic version of the mod after this one is done and i have about 32 people whating to have my game when its build and said i will pay between 0-30 for itStrategia wrote:Just an FYI.While the Spring engine is released under the GNU GPL, you don't need to release your mod under this license as the mod data is not a integral part of the engine.
Still, we encourage you to do so.
Please keep in mind that if you don't release your mod under the GPL you are legaly not allowed to take content from other mods that are released under the GPL.
If you do your entire mod will be 'GPLed'
Also, with the prevalence of free mods for Spring, and the entire spirit of Spring and what it stands for - do you really think there's gonna be a lot of people paying you to play your mod? Especially at a price like 30 pounds, for which you could get a pretty decent, big-name game less than a year old?
Re: making a mod that is commercial
Please, please tell me this is someones smurf.
Re: making a mod that is commercial
i played all the command and conquer games startcraft and dune so i no what im up againsedzwzsg wrote:Well, he played last years's EA PoS, so even even if lacks any technical kills, he sure is in a position to command a team of coder and artist.ash2life wrote:do you have any skills or a profession that would contribute greatly to your own project and make people think about joining it?
Re: making a mod that is commercial
But you never played any Total Annihilation! Muhahaha!
By the way, if you can't spell, you can't mod. Even the easiest form of modding, stats sheets tweaking, requires you to follow a rigid syntax.
By the way, if you can't spell, you can't mod. Even the easiest form of modding, stats sheets tweaking, requires you to follow a rigid syntax.
Re: making a mod that is commercial
i will uses a online spell checker when we are doing the mod
Re: making a mod that is commercial
i have played ba and its a good modzwzsg wrote:But you never played any Total Annihilation! Muhahaha!
By the way, if you can't spell, you can't mod. Even the easiest form of modding, stats sheets tweaking, requires you to follow a rigid syntax.
Re: making a mod that is commercial
Oh come on, it has to be a smurfshadow310 wrote:i will uses a online spell checker when we are doing the mod

Re: making a mod that is commercial
its not i wont to make a mod iv planet a rts game rom 2000 when i played cnc for the first timeFLOZi wrote:Oh come on, it has to be a smurfshadow310 wrote:i will uses a online spell checker when we are doing the mod
Re: making a mod that is commercial
seems like a cross breed between emmanuel and basic