Random WIP 2006-2011
Moderators: MR.D, Moderators
- Wolf-In-Exile
- Posts: 497
- Joined: 21 Nov 2005, 13:40
Re: Random WIP
beherith, you have potential but you *really* must get over your fixation for inverted panels.
Re: Random WIP

~2600 triangles
Uhhh.. it's a robot from Robotech.
http://www.kent.net/robotech/mecha/rdf/excalibur.shtml
I know I'm missing some stuff, but that's because I was too lazy. Glad to get it done though.

- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: Random WIP
To be fair, you don't really have to add a hell of a lot to the Solar in terms of polies anyway. Seems perfectly reasonable to use the original OTA models in that case (just a reskin via UV map + add missing faces)Hoi wrote:Don't do that.The Solar/Windmill/Mex are OTA reskinned models.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Random WIP
that warhammer/ excalibur model looks very familiar
Re: Random WIP
behe... sux b/c you didn't texture it yet sir.
Re: Random WIP
wow how long did u needed?knorke wrote:
that rules so hard

Re: Random WIP
modeling it maybe 10 minutes, uv mapping and creating a .tga texture
took longer because i had to read some tutorials.
maybe 2 hours total with 20 minutes spent on actual art.
its the first unit i got into spring.
thanks to #ca especially pressureline, maakey and carrepairer i think.
cover your eyes and click.
http://img1.abload.de/img/fuckthisshit9507.jpg

maybe 2 hours total with 20 minutes spent on actual art.
its the first unit i got into spring.
thanks to #ca especially pressureline, maakey and carrepairer i think.
cover your eyes and click.
http://img1.abload.de/img/fuckthisshit9507.jpg
Re: Random WIP
Newst Unit:
A Fortresstank dunno what side will get it :)
from far away:

Side:

Top:

Front:

Random shot:

1144 Faces/Poly┬┤s
Model by Me ,
Uv / Texture map by Me
What do you think :)
A Fortresstank dunno what side will get it :)
from far away:

Side:

Top:

Front:

Random shot:

1144 Faces/Poly┬┤s
Model by Me ,
Uv / Texture map by Me
What do you think :)
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Random WIP
It's the cheshire cat from Alice in Wonderland.
Re: Random WIP
Dead sexy... but there's some weird texture stretching going on at the back. Probably won't notice it in gameplay, but it's an ugly problem up-close.
Still, it's probably more trouble than it's worth to fix that, so I say run with it.
Still, it's probably more trouble than it's worth to fix that, so I say run with it.
Re: Random WIP
That crawler is massively awesome.
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Random WIP
well. imo, dont be offended. the big crawler does look good texture wise, the aesthetic isn't really much for me, the design has detail which is good, but doesnt seem to fit well. reminds me of the ufo's in supcom, that the model was good, just didnt fit or add to the game play. dont let me discourage you though, in fact prove me wrong.
good job on the model
good job on the model
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: Random WIP
I kind of agree, the WW1-steampunk-esque aesthetic just doesn't make any sense in the context of the high tech mechs that you've got walking around in your mod already...
Re: Random WIP
sorry, what? steampunk wwII? no that is diesel punk.. steam punk is pre-wwII steam punk also features a lot of brass/copper and tons of pipes.
this is as steam punk as the matrix.
this is as steam punk as the matrix.