Need modeler for Evolution RTS - Page 12

Need modeler for Evolution RTS

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Need modeler for Evolution RTS

Post by Pressure Line »

o_O whut?

On second thought, I don't think i want to know...
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Vasectomy. Best 500 dollars you could ever spend. After which you can launch arcing ropes of jizm all over everything and everyone in your house and not have to worry (Note: The dog and/or cat prolly won't care for it too much).

Morning After pill, works for up to 72 hours after the incident, second best 100 bucks you could ever spend.

Glad to hear that you dodged the bullet tho. I've had some close calls myself before, thank god I've been lucky in moments of indescretion.

Btw, a more cost effective solution if you can't afford a vasectomy is to have a neighbor or close friend football kick you in the junk until you can't feel it anymore. While I wouldn't recommend it, it is more cost effective.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Need modeler for Evolution RTS

Post by Pressure Line »

The microwave at my dads place is under the bench, I bolt from the ------- every time they turn it on. They didn't understand until I said to dad "You've had kids, I'd still like the option."

Alternatively you could just stand in front of a microwave for a few minutes every day, Im sure enough radiation leaks out to ensure you never have kids (although prostate/ovarian cancer then becomes a real risk)
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Yes, I'm sure his ovaries are in grave danger. :lol:
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Pressure Line
Posts: 2283
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Re: Need modeler for Evolution RTS

Post by Pressure Line »

I was speaking in general Forb.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Need modeler for Evolution RTS

Post by AF »

microwaves shouldn't leak enough radiation to have that much of an effect unless they're damaged. If they did then whenever they turned on, all wifi bluetooth and cellular(3g) transmission within a short distance would become somewhat impossible
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smoth
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Re: Need modeler for Evolution RTS

Post by smoth »

gentlemen, please....
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: Need modeler for Evolution RTS

Post by Das Bruce »

Microwaves use non ionising radiation.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Explorer Transport, fully configures when it's picking up a unit into hover mode blah blah blah.

In before rattle telling me that he doesn't like the normals.

Kaiserj, me, etc

Image
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knorke
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Joined: 22 Feb 2006, 01:02

Re: Need modeler for Evolution RTS

Post by knorke »

the back wings look strange, they do not look connected.
suggestion:
Image
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Haven't you guys ever seen this fighter? You're the second person to say words to that effect knorke. I can see your point, but this thing is fairly tiny and it would require a great deal of backtracking to change the model. Not to mention that if the wings were connected like that when they went vertical it would look REALLY wierd.

Image

Interesting note: I had a little hotwheels sized die cast model of this plane when I was a kid.
Last edited by Forboding Angel on 05 Aug 2009, 08:56, edited 2 times in total.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Oh and of course:
Image

That has to be the ugliest aircraft I have ever seen lol ;p


And then this beauty from 1997 courtesy of russia:
Image

Seriously, are these experimentals and prototypes so obscure that none of you guys ever saw them? I remember seeing once in a museum of science and aerospace tech in California. It was so odd looking that I never forgot how... interesting it looked. When Kaiser plopped this model up it reminded me of the X-29.

I am really surprised that it seems to be so obscure though.
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knorke
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Re: Need modeler for Evolution RTS

Post by knorke »

yes, i know wing configurations like this exist. Quite cool rl imo.
Didnt know the wings would rotate on your aircraft, well it might make more sense then. Although i still think that corner does not look that great it probally does not matter.

btw, ugliest aircraft:
Image
(the real roflcopter)
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: Need modeler for Evolution RTS

Post by KaiserJ »

Didnt know the wings would rotate on your aircraft
oh dude it's going to look pretty crazy lol

but you're right, it does look quite flimsy at that point, im sure a true engineer would have built in more support like you've shown. valid point sir.

and wb forb <3
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

I should have made a video. Did I make one of the gunship? THe gunship looks ridiculously cool when it's transforming.

When it's in hover mode, the main engine shuts down, and only the 4 engines on the wings are firing (straight down). Then when it transforms into flight mode, the wings rotate to the normal position and the main engine lights off. It's really bad ass looking.

On the transport it's a bit more simple. There are only 2 engines on the front wings. WHen it stops to pick up a unit, the wings rotate to vertical position and the engines are firing straight down, then when it transforms back to flight mode the wings go back to normal. It really is pretty neat looking. I have KDR and pressureline to thank for helping me figure out how to script all of that.

TBH if I were the engineer, the wings would be the last of my worries. THe big one would be the middle fuselodge (sp?). Collect 1 packet of flak and hey! 2 airplanes for the price of one!!! WIN!!! :P
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

Flametank, kaiser, etc etc :-)

Image
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KaiserJ
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Re: Need modeler for Evolution RTS

Post by KaiserJ »

wowow. so shiney!

i made that one after seeing some of the first ones ingame; either i learned something, or you did something awesome with the reflectivity, or...

idk, im super happy with how that one turned out, wow. makes the transport look like dog vomit <3
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Need modeler for Evolution RTS

Post by smoth »

forb, that arcraft has a solid fusellage(sp) the one you are showing there is barely connected and seems as though it would snap, At a distance it might even look like two different aircraft.

Also imagebam sucks a dick, it is telling me no hotlink when I try to look at the bigger picture of that tank.
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: Need modeler for Evolution RTS

Post by MidKnight »

Fuselage :P
It's the next Fusebox!

Also, I agree that the connector for the two parts of the plane should be thicker.

AlsoAlso, the flame tank looks very nice, but, Kaiser, I think you may want to work on improving your cockpit textures. It doesn't really matter at a distance (whereas with the connector on the transport, distance is the only real reason it matters :P ), but the black glass is a little strange in my personal opinion.

PS:
knorke wrote:the back wings look strange, they do not look connected.
suggestion:
Image
Maybe I'm just blind, but what's the difference here?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Need modeler for Evolution RTS

Post by Forboding Angel »

look at the front of the back wings. Took me forever to notice it too.

Explorer factory. Opens, closes spins and all that bullshit:

Kaiser, etc etc.

Image
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