"Canal Crossing" video (3mb wmv)

"Canal Crossing" video (3mb wmv)

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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

"Canal Crossing" video (3mb wmv)

Post by Caydr »

Video depicting alternative naval strategy in AA: (or any other mod with similar stuff)

http://prdownloads.sourceforge.net/ta-a ... p?download
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

hehe, that's cool.

Sadly, a lot of map maker seem to not like a lot the terrain deformation and set the hardness to 300+ .
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Aun
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Joined: 31 Aug 2005, 13:00

Post by Aun »

I love destructable terrain, mappers should use a lower hardness.
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

That is cool but whats wird is why i never thought of that...hmmm
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

I thought everyone knew about that?
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

Alantai Firestar wrote:I thought everyone knew about that?
Two things:

How long did it take you to do that?

What can you actually use it for? Those little boats aren't exactly the best in the world.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

well I imagine if there was a small base on that newly formed island it'd be buggered without aircraft, tho I guess you'd ahve to make the canal further down.
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GrOuNd_ZeRo
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Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Heheh, Caydr is spreading his AA prop aganda everywhere!

That's one powerful ship....crap...I don't like super powered units my self, I like those units that can fit a niche...

my favorites are level 1~2 units that can serve a purpose, I.E. armor busting units, heavy riot units ;)

the biggest unit I ever made was the King Thud, a walking Punisher basically and ofcoure there were my tanks, M660 Predator and M666 Medusa, Krogoth Killing tanks...

If there weren't so many unit packs out there i'd make my own ;)

hmmm I love spamming...muhahahaha :twisted:
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Why dosent some one make a canal makeing ship, thst like plows through land to make cannals?
sergey
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Joined: 16 Oct 2005, 19:32

Post by sergey »

once i need to protect mybase vs goliath - i was well behind on economics. so i strted to build a row - 100 heavy mines which was close put near ech other in direction of row. after it was done i fired at them with ususal punisher. i had a row wich was at water level. no chances for bulgods =)
IMSabbel
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Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

no need to fire it, btw.

It would have been a nice surprise for the first enemy to run into it.
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Kuroneko
Posts: 483
Joined: 03 Jan 2005, 05:32

Post by Kuroneko »

IMSabbel wrote:no need to fire it, btw.

It would have been a nice surprise for the first enemy to run into it.
There is no greater joy than watching an enemy's invasion plan goto hell in a handbag really fast.
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

especially when it surprizes them with a uncrossable ditch simultaneously...
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