.:Sheva:. new map V2
Moderator: Moderators
Re: .:Sheva:. new map V2
This map was made for CAR he asked hovers kbot and vehicle to be viable so can't do mountains...
Re: .:Sheva:. new map V2
Do impasseble with some kind of feature placed?
Iron cable's so ppl espect it as a nonpassible mountain.
Heavy radiation level where units die entering the zone?
Ofcourse there should be a unit that would overcome it.
Iron cable's so ppl espect it as a nonpassible mountain.
Heavy radiation level where units die entering the zone?
Ofcourse there should be a unit that would overcome it.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: .:Sheva:. new map V2
basic, just wanted to say, the water is hawt
also, its pretty fun map
gj
also, its pretty fun map
gj
Re: .:Sheva:. new map V2
Credit goes to behe i think cause i practically pulled the water settings from "dworld" or was it "mearth".
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: .:Sheva:. new map V2
Well, actually by impassable I was meaning mountains not passable by vechs or kbots. In other words very steep mountains like in Charlie in the hills. And this was just a feeling/idea that came from looking the map...