Laser Targeting for Units

Laser Targeting for Units

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polaris_silvertree
Posts: 12
Joined: 16 May 2009, 19:14

Laser Targeting for Units

Post by polaris_silvertree »

Guys,

I was asked to redirect this topic to the LUA forums in hopes to get some clarification if this has been thought out.

First of all, I'm new to the forums. Please forgive me if this has already been hashed through (but I did a search -- and to the best of my knowledge did not see it discussed).

I know I had posted this years ago on the TA-mods discussion (before the inception of TA-spring). I am wondering if any of the mods are considering or working on developing a laser targeting system?

Here is a hypothetical:
A mobile unit (kbot) with some limited cloaking ability and relatively un-armed, relatively quick can traverse terrain and position itself in LOS of a target. Kbot lasers target and must sit there until the target is hit -- if it breaks LOS or ceases to point at it -- there is a chance incoming missile will miss.

A missile that can provide significant damage can be fired from either a ship, aircraft, or from the back lines (like a Tomahawk) and basically be pointed in that direction. The missile should be slow enough that it is possible (but difficult) to shoot it down with AA. The missile would could be set to fly low or high altitude. Once it finds a laser target -- it attempts to "lock" on and hit.

Tactics to prevent being hit:
Destroy LOS targeting kbot
Smoke/fog screen
Extreme movement

Regards,
Polaris
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Laser Targeting for Units

Post by KDR_11k »

Definitely possible, I've already got unit-missiles in THIS (the torpedoes), the rest is just some additional logic.
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