Aerial transport

Aerial transport

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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xyz
Posts: 152
Joined: 29 Nov 2008, 16:06

Aerial transport

Post by xyz »

Hello,
I've seen some players in online BA games making an ATLAS plane automatically carry units coming from one building to their rally point. Anyone knows how to do that?

Thanks.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Aerial transport

Post by zwzsg »

There was the zone load, zone unload, repeat that has been existing for years. "zone" means that instead of simple click you leave button down and move the mouse to load over a large area instead of a single point. Repeat is the button with repeat written on it. It works in vanilla Spring, you just have to think beyond clicking only "attack" and "move" button.

However I'm sure people just use widgets nowadays.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Aerial transport

Post by Neddie »

I do it manually, and don't mind z, he just has a very low tolerance for perceived idiocy and a fairly direct manner.

Repeat On, Loading Zone, Shift Unloading Zone.
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