I´ve started playing Spring again and it keeps crashing.
I´d be really thankful if u guys could give me some tips on how to solve the problem

My hardware is:
Intel Core 2 DUo CPU 1.56Ghz
1024 mb ram
Dispay Adapter: Mobile Intel (R) 365 Express Chipset Familiy
edit: my OS is vista home
And here is the infolog:
Cheers,LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script script.txt
using configuration source "C:\Users\James\AppData\Local\springsettings.cfg"
OS: Microsoft Windows Vista Home Premium Edition, 32-bit (build 6000)
Hardware: Intel(R) Core(TM)2 Duo CPU T5250 @ 1.50GHz; 1013MB RAM, 2302MB pagefile
Using read-write data directory: D:\TAspring\
Scanning: D:\TAspring\maps
Scanning: D:\TAspring\base
Scanning: D:\TAspring\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.5.0 - Build 7.14.10.1409
[ 0] GL: Intel
[ 0] GL: Intel 965/963 Graphics Media Accelerator
[ 0] GLEW: 1.4.0
[ 0] Connecting to 129.94.199.64:8452 using name james
[ 0] Starting demo recording
[ 0] Using map SmallSpeedComet.smf
[ 0] Recording demo demos/20090325_194637_SmallSpeedComet_0.78.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Balanced Annihilation V6.84
[ 0] Using mod archive BA684.sd7
[ 0] Became player 1 (team 1, allyteam 1)
[ 0] Parsing unit icons
[ 0] Error parsing units/corspec.fbi: [string "gamedata/parse_tdf.lua"]:58: could not find key (units/corspec.fbi line 1) "[UNITINFO]"
[ 0] WARNING: removed the "corspec" entry from the "coralab" build menu
[ 0] Loading all definitions: 0.866000
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] framebuffer not valid!
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 40
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Reading estimate path costs
[ 0] Pathing data checksum: 47efde1a
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] LUARULES-DRAW (GADGETS)
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: BA Layout <gui_ba_layout.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side .
[ 0] SidePic missing for side , using default.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: BuildBar <unit_buildbar.lua>
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Defense Range v4.13 <gui_defenserange.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: take com control too <takecomcontroltoo.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s)
[ 0] Build date/time: Jan 18 2009 15:45:14
[ 0] Player james connected with number 1 (client version 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s))
[ 0] Player Generuler finished loading and is now ingame
[ 0] Player james finished loading and is now ingame
[ 0] james added point: Start 1
[ 0] GameID: 8defc949371e6988462af1d863ff413a
[ 121] Buildings set to face North
[ 3615] Switching to FPS style camera
[ 3714] Switching to Overhead (TA) style camera
[ 3764] Switching to FPS style camera
[ 3811] Switching to Overhead (TA) style camera
[ 5560] Switching to FPS style camera
[ 6426] Switching to Overhead (TA) style camera
[ 7760] Rocko is being attacked
[ 8194] Switching to FPS style camera
[ 8649] Switching to Overhead (TA) style camera
[ 14148] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s) has crashed.
[ 14148] Exception: Access violation (0xc0000005)
[ 14148] Exception Address: 0x037e5bf8
[ 14148] DLL information:
[ 14148] 0x00400000 spring
[ 14148] 0x77150000 ntdll
[ 14148] 0x76070000 kernel32
[ 14148] 0x75c30000 ADVAPI32
[ 14148] 0x75f00000 RPCRT4
[ 14148] 0x6dac0000 dsound
[ 14148] 0x75e50000 msvcrt
[ 14148] 0x770b0000 USER32
[ 14148] 0x76350000 GDI32
[ 14148] 0x75cf0000 ole32
[ 14148] 0x74140000 WINMM
[ 14148] 0x76150000 OLEAUT32
[ 14148] 0x74e80000 OLEACC
[ 14148] 0x74a50000 POWRPROF
[ 14148] 0x70a40000 GLU32
[ 14148] 0x6f3f0000 OPENGL32
[ 14148] 0x70640000 DDRAW
[ 14148] 0x74510000 DCIMAN32
[ 14148] 0x75a10000 SETUPAPI
[ 14148] 0x72e80000 dwmapi
[ 14148] 0x77290000 IMAGEHLP
[ 14148] 0x6fbc0000 mingwm10
[ 14148] 0x763b0000 SHELL32
[ 14148] 0x761e0000 SHLWAPI
[ 14148] 0x73ac0000 WSOCK32
[ 14148] 0x77080000 WS2_32
[ 14148] 0x763a0000 NSI
[ 14148] 0x6ed80000 glew32
[ 14148] 0x10000000 SDL
[ 14148] 0x7c340000 MSVCR71
[ 14148] 0x00240000 DevIL
[ 14148] 0x66fc0000 freetype6
[ 14148] 0x61b80000 zlib1
[ 14148] 0x003d0000 ILU
[ 14148] 0x77270000 IMM32
[ 14148] 0x772c0000 MSCTF
[ 14148] 0x75c20000 LPK
[ 14148] 0x76240000 USP10
[ 14148] 0x00e70000 eNetHook
[ 14148] 0x754a0000 comctl32
[ 14148] 0x758c0000 USERENV
[ 14148] 0x758a0000 Secur32
[ 14148] 0x74890000 uxtheme
[ 14148] 0x72350000 IconCodecService
[ 14148] 0x73e10000 WindowsCodecs
[ 14148] 0x03550000 ig4icd32
[ 14148] 0x037b0000 ig4dev32
[ 14148] 0x74d60000 mswsock
[ 14148] 0x74a40000 wshtcpip
[ 14148] 0x762c0000 CLBCatQ
[ 14148] 0x74830000 MMDevApi
[ 14148] 0x74110000 WINTRUST
[ 14148] 0x753a0000 CRYPT32
[ 14148] 0x756c0000 MSASN1
[ 14148] 0x740c0000 audioses
[ 14148] 0x70550000 audioeng
[ 14148] 0x74970000 AVRT
[ 14148] 0x75970000 PSAPI
[ 14148] 0x73370000 dbghelp
[ 14148] Stacktrace:
Generuler