Yeah.Pxtl wrote:I think it'd be fun to just make maps that have heightmap-tweaks working on fixed intervals. Like a chokepoint map where the chokepoints open and close on fixed intervals (anything in the chokes when it switches is destroyed).
Yeah.IllvilJa wrote:But very, very, very cool stuff nevertheless. Heck, could turn the game into a sick platform game! You build something at position X to open up passage Y, so you get to some new area with gizmoid amounts of whatever fantastic resource you want! You could even open up a passage way that let loose some gaia controlled nastiness (CRABS! THE CRABS!) that swarm out and cause issues for your enemies
So many things are possible and not done!
But don't count on me to make them all.
And all those post about "wow" or "awesome" or "win", or even more precisly, "volcano", make me sad as they show how this Spring community has the attention span of a bird. Don't you remember all those threads where Trepan posted his cool effects, like, I don't know, that one?
It was supposed to work with other mods too, however, well, see this thread. Since no one explained me how to correct my issue with LuaGaia or even if it was a true bug or some wacky but intented behavior, I guess I'll have to keep using the LuaRules but without main.lua and draw.lua this time. I'll probably release a v0.4 in an undetermined amount of time.Beherith wrote:Does this map only work with kernel panic or does it also work with other mods? Because I had some trouble launching it in a ba game.