Recently I got a PM that voiced a big concern.
I thank kaiser for becoming motivated enough to put it to words in a
PYB was very careful to avoid doing this to NOTA
I find it very sad that BA really does lack the players to cause such a problem
Infact I am ROFLing very hard to find out teh NOTA has more games that are balanced than BA and that NOTA does not have these problems ROFL
PM:
Another person once wrote this which follows teh same subject closely:Kaiser wrote:i was going to post this on the forum but the last thing i would want to do is beefwas posting as a response to your inter-clan tourney, then i went on a tangent, and it doesn't need to be publicly posted.
first off, this is a cool idea! i like it. good work, i'd even take part because tourneys are fun and i'm often online at the same time as many PYB players; if you need an extra give me a shout. also if you run a 2v2 tourney, put me down +1 if you need an extra team to join up.
now, i'm going to take a moment to bitch about clan [PYB]... please don't anyone take this personally as this is my opinion regarding not individuals, not the clan itself, but by the trend of imbalanced games that seem to always be going on around the time that i'm in the late evening / early morning on weeknights.
it's not very much fun playing against a clan, game after game, when the allies that you are provided with on the other team are often less than optimal. if everyone stuck with their ranks, then in some cases this would be fine... you might be able to attain a semblance of balance... but with a combination of random single chevron PYB players appearing and unclanned players who really SHOULD start a smurf account (as their current rank is not indicative of their skill.)
look at it this way... in a 6v6 game, balanced by clan;rank, you end up with matchups like :
gold star pyb -> gold star scrub who plays like a 3 chevron
vet star pyb playing as silver star smurf -> player on their 1st account, silver rank
or, even with rank honesty on the part of the clan, you can end up with something like (in a 6v6) 3 PYB players w/ gold stars, 3 "new" accounts (at least one of which is invariably a smurf) vs a team of silver star players. in that timeslot, players who are good, and not in the [PYB] clan are very few and far between.
i realize it's fun to play as a clan; you have teammates you can rely on and can run some crazy strategies; i also play with clanmates sometimes, and have renamed before to PYB so i could play on a team w/ you on teamspeak.
that been said, around that time of night (or day depending on where you are) when all that's normally going on is hunters 4v4 game, a CA game of a test version i cant play, and a 8v8 DsD game, it gets pretty tiresome having to deal with the same sort of story each time. for me personally, i can take a lot of beatings before i get angry and feel sick of playing, but for someone who was a new player logging on, learning in the basics vs the AI and then trying to play in a team game, it makes the learning curve a hell of a lot steeper.
on the other hand as well, it probably gets pretty frigging boring playing against a disorganized team constantly; when every strategy you try works, you learn nothing about the game.
i fully support this mini challenge, and the idea of minileagues in general. i wish that the spring community were large enough to support MANY clans like [PYB] and support large clan games where there was a good challenge going on at all times of day.
Elitist problem:please consider, if only so that you can benefit from having decent competition EVERY game... split up your clan when you are playing vs. a bunch of idiots... its not much fun being on "Shit player's" team EVERY fucking game lol.
playing vs 4 pyb in a 6v6... I cant win! not unless triton or cefte happens to wake up early that morning.
Playing with each team having 2x pyb... makes for an interesting game because I know that at least two players are going to work together and do something useful, and that there is a semblance of balance.
I'm just frustrated about the situation that seems to have really swelled recently over the last month or so, and I'm sure I'm not the only person who is starting to feel frustrated about it.
Cheers man! I hope this doesn't seem too ridiculous, I'm just trying to bring some perspective here... if anything I'm supportive of the idea of having proper clans going on in our timeslot, but I'm not sure if that's ever going to happen with things as they are![]()
Some one once said that every BA gams is a stacked game because some one is smurfing or the ranks are not true ranks or because some player will fail the team in a key spot too epically.This was discousion about makeing a clan battel forum in which Swift brought up a teh problem of Eletism
[4:32:02 PM] <[PYB]123v[NOTA]> the idea was to promote a more organized / competitive scene
[4:32:07 PM] <[PYB]123v[NOTA]> perhaps then the correct direction is not a clan battle forum but a tourney and clan battle forum to promote more player activity
[4:32:24 PM] <[PYB]123v[NOTA]> or some thing like that
[4:32:59 PM] <[WarC]SwiftSpear> well, promotions is more needed, the game and lobby forum is already there for that
[4:33:24 PM] <[WarC]SwiftSpear> "Use this forum to set up games and tournaments and discuss played games."
[4:33:34 PM] <[WarC]SwiftSpear> it says it right in the description
[4:33:38 PM] <[PYB]123v[NOTA]> yes it is quite functional as is
[4:34:28 PM] <[WarC]SwiftSpear> changing the name really won't ramp up the activity of the competitive scene, and neither will putting a bunch of unused subforums, ok
[4:41:02 PM] <[PYB]123v[NOTA]> on the contrary I think that a name change will change the atmosphere,
[4:41:02 PM] <[PYB]123v[NOTA]> not drastically ofc, but for people glancing at the forum who are not there because they want to dedicate their free time to reading/writing posts, a more exciting forum name about upcoming events will attract the awareness of these valuable individuals
[4:41:16 PM] <[PYB]123v[NOTA]> the forums are not used very much by the player base of spring but the developer and testing base
[4:41:24 PM] <[PYB]123v[NOTA]> if the player base starts getting networked it will help it self to grow larger
[4:41:52 PM] <[PYB]123v[NOTA]> my -2- uh more like 102 cents XD
[4:45:15 PM] <[PYB]123v[NOTA]> as you can probably see I have been thinking a lot about developing the player base
[4:45:47 PM] <[WarC]SwiftSpear> Well, I'll think about renaming, but I'm not adding more forums ATM anyways
[4:46:31 PM] <[PYB]123v[NOTA]> XP
[4:46:41 PM] <[WarC]SwiftSpear> "Organized play" maby? I want to avoid the word "competitive" as it usually comes with elitism
[4:46:51 PM] <[PYB]123v[NOTA]> simpler is always better
[4:47:05 PM] <[PYB]123v[NOTA]> true ^^
[4:48:43 PM] <[PYB]123v[NOTA]> yes elitism does not work well at all in a small community
[4:48:48 PM] <[PYB]123v[NOTA]> and probably not even a big one for that matter XD
[4:50:02 PM] <[WarC]SwiftSpear> well, there comes a certain size at which you do want to segregate your high end competitive play from your casual play... we're just no where near there yet
[4:50:20 PM] <[WarC]SwiftSpear> I don't want a group of lik
I find that we need more skilled players with newbier plaeyrs playing their own games or specking pro games.
But as it has been said there are not enough players
Solution:
-Make the spring site more usable by newbies
-Make the simplest most helpful battle client for newbies
-Make sure it is clearly conveyed to newbies how to get spring content and use spring
-Get the word out
-Have enough auto hosts for all updated mods so that spring can reach it's full potential entertainment = highest support of player interest
Question: is there a # at which the server will start to lag?
does this need a fix for spring to grow?
We get this done and spring will be The Best Thing Out There