question for geforce users (and video card enthusiasts) - Page 2

question for geforce users (and video card enthusiasts)

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smoth
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Re: question for geforce users (and video card enthusiasts)

Post by smoth »

http://www.newegg.com/Product/Product.a ... 6814150309
>:3 my video card.
[Krogoth86]
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Re: question for geforce users (and video card enthusiasts)

Post by [Krogoth86] »

@SwiftSpear:
Well I just tested jack again and was surprised that the dynamic clouds turned out to be the by far most massive slowdown for me. Still when having 4096mapped shadows on, AA, bump-mapped water with everything activated I still get like 70fps average on a map like Small Supreme Battlefield at full zoom (out). Although - well we didn't talk about screen resolutions yet so maybe that's the point...

In general Spring isn't that GPU dependant anyway and just as for you my CPU usually starts sweating first. But well I'm also some kind of minimalist as I have Spring at mediocre settings at best. Eye candy is nice but when I see my units & weapons better with reflective water rather than bump-mapped water then I choose this just like for grass which just bugs me an is turned off because of that... :P

Still you're right though that NVIDIA has a slight advantage in OpenGL (not that a HD4870 would have a bad performance here or would be totally outclassed) plus lots of the shaders & whatever fixed funtion effects / OpenGL calls are used in Spring are optimized with NVIDIA in mind (heck - shadows didn't work for quite some time until someone realized some NVIDIA-related function not really needed for this broke this feature for ATI)...
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Hoi
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Re: question for geforce users (and video card enthusiasts)

Post by Hoi »

What faggot enables dynamic clouds?

Seriously, remove that option from the settings to stop every noob from just enabling every option, and then come complain about low fps.
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Finity1
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Re: question for geforce users (and video card enthusiasts)

Post by Finity1 »

Calling someone a faggot is a really mature way to enter this thread, Hoi.

Anyways, like I said I'm trying to stay away from an ATI/NVIDIA debate and/or flame war here guys... I already pretty much have my mind set on an Nvidia (geforce type) card. I'm just seeking advice that is best for my situation... which I explained in my first post.

Right now I'm thinking the GF 260... although I may wait a few months for the price to drop. I'm looking for an upgrade to my video card as a whole, not so much just for Spring. Although I will admit, this is somewhat of a preparatory measure for OFP2: DR and ArmA 2....
imbaczek
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Re: question for geforce users (and video card enthusiasts)

Post by imbaczek »

MidKnight wrote:50 fps max on an empty map on ATi's best single-card solution?
10 FPS in most large matches?
With 8x AA (rather than 16x) and bumpwater?
um.

my 4850 gets double double that easily (probably more, i'm not sure, it's too fast to bother).
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overkill
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Re: question for geforce users (and video card enthusiasts)

Post by overkill »

imbaczek wrote:
MidKnight wrote:50 fps max on an empty map on ATi's best single-card solution?
10 FPS in most large matches?
With 8x AA (rather than 16x) and bumpwater?
um.

my 4850 gets double double that easily (probably more, i'm not sure, it's too fast to bother).
He might run spring at a higher resolution than you.
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Idleking
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Re: question for geforce users (and video card enthusiasts)

Post by Idleking »

Low fps :?:
A smaller the AA-level helps more than reducing resolution :!:

But as it was said before, i can confirm that spring actually seems to depend more on a decent CPU than GPU...
zerver
Spring Developer
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Re: question for geforce users (and video card enthusiasts)

Post by zerver »

Finity1 wrote:Greetings all,
I'm looking to upgrade my current geforce 7900 GS (pci-e x16) to the next level in the geforce series graphics cards, but I seem to have reached a dilemma.
My suggestion: Wait for the 40/45 nm GPUs. 45nm did miracles for Intel (just look at the Core i7 and the new Q9550) and we will see the same happen in the graphics world.

Current high-end graphics cards are limited performance-wise by a ridiculously high power consumption. Q3/Q4 we should see some new interesting products that do not require noisy cooling and a 600W+ PSU, and they will be faster too.
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Cabbage
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Re: question for geforce users (and video card enthusiasts)

Post by Cabbage »

MidKnight wrote:50 fps max on an empty map on ATi's best single-card solution?
10 FPS in most large matches?
With 8x AA (rather than 16x) and bumpwater?
If you are using an AMD duel or quad core processor - an older X2 atleast anyway - you need to make sure you have their duel core optimiser driver thing installed. it is certainly nessecary with alot of nvidia cards if not ati ones... i am reduced to single figure fps without it in spring from he start on both my old 7800gtx and 9800gt which i bought when it melted (i know its just a rip off rebranded 8800gt but i hate waiting for stuff to arrive by post and was the only half decent card in the shop i popped into).
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Cabbage
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Re: question for geforce users (and video card enthusiasts)

Post by Cabbage »

Cabbage wrote:
MidKnight wrote:50 fps max on an empty map on ATi's best single-card solution?
10 FPS in most large matches?
With 8x AA (rather than 16x) and bumpwater?
If you are using an AMD duel or quad core processor - an older X2 atleast anyway - you need to make sure you have their duel core optimiser driver thing installed. it is certainly nessecary with alot of nvidia cards if not ati ones... i am reduced to single figure fps without it in spring from he start on both my old 7800gtx and 9800gt which i bought when it melted (i know its just a rip off rebranded 8800gt but i hate waiting for stuff to arrive by post and was the only half decent card in the shop i popped into).

My keyboard has just died so i typed (clicked) this using shitty MS on-screen keyboard!

I've aged.
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Finity1
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Re: question for geforce users (and video card enthusiasts)

Post by Finity1 »

zerver wrote:
Finity1 wrote:Greetings all,
I'm looking to upgrade my current geforce 7900 GS (pci-e x16) to the next level in the geforce series graphics cards, but I seem to have reached a dilemma.
My suggestion: Wait for the 40/45 nm GPUs. 45nm did miracles for Intel (just look at the Core i7 and the new Q9550) and we will see the same happen in the graphics world.

Current high-end graphics cards are limited performance-wise by a ridiculously high power consumption. Q3/Q4 we should see some new interesting products that do not require noisy cooling and a 600W+ PSU, and they will be faster too.
That sounds great, but how much will these 40/45 nm GPU's cost when they come out? Remember I'm looking for a cheap upgrade. Right now I'm not sure if I am willing to spend around $200 on a GF 260... hence why I may just end up waiting a couple months for the price to drop a little more.
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overkill
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Re: question for geforce users (and video card enthusiasts)

Post by overkill »

Probably the same or less. smaller chipsize = less manufacturing cost = less cost.
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SpliFF
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Re: question for geforce users (and video card enthusiasts)

Post by SpliFF »

a mid-range GF 275 is on the way. It should push down prices in the mid-range across the board.
zerver
Spring Developer
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Re: question for geforce users (and video card enthusiasts)

Post by zerver »

Finity1 wrote:That sounds great, but how much will these 40/45 nm GPU's cost when they come out? Remember I'm looking for a cheap upgrade.
According to this:
http://forums.anandtech.com/messageview ... id=2286492
ATI midrange cards move to 40nm in April. I cannot confirm this though, and you have to check carefully which models the change will apply for. I would not be surprised if these new 40nm models will be highly overclockable if they use same cooling as before.
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Pxtl
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Re: question for geforce users (and video card enthusiasts)

Post by Pxtl »

overkill wrote:Probably the same or less. smaller chipsize = less manufacturing cost = less cost.
Looking at it the wrong way. With chips, most of the costs are upfront building the manufacturing line, not continuing expenses.
imbaczek
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Re: question for geforce users (and video card enthusiasts)

Post by imbaczek »

but less die area == more chips per wafer == profit!
zerver
Spring Developer
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Re: question for geforce users (and video card enthusiasts)

Post by zerver »

imbaczek wrote:but less die area == more chips per wafer == profit!
The yield must be considered also...

If the process is not mature, the yield will naturally be lower.
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