[game] P.U.R.E. RC5 Release

[game] P.U.R.E. RC5 Release

Happenin' news on what is happening in the community. Content releases, new tutorials, other cool stuff.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

[game] P.U.R.E. RC5 Release

Post by Argh »

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If you're new to the world of P.U.R.E., here's the scoop: it's a game about giant robots and human beings fighting each other on planets in the far future. It features giant armies, a fast-paced gameplay, and awesome super-weapons.

If you've tried previous versions, you are in for a treat! New improvements and features include:

* New units, like the Overlord, the MultiTruck, and others.
* Better performance on low-end computers.
* Real-time lighting system using shaders.
* Massive maps using our World Builder map-design system, which is included with the game.
* Economy has been rebuilt from the ground up, using a LoTR2-style area control system and Ancient devices that provide Power and Materials.
* Full-fledged multiplayer support, using all of the power of the Spring Engine's features.
* Detailed interaction between units and buildings. Inhabit buildings, invade territory, hold ground with infantry, blow it all away- it's up to you!

This game has seen huge changes since the first version was released nearly a year and a half ago. We're very proud of the progress it's made, from the earliest alphas to its current state. We're really looking forward to people's reactions and suggestions- come talk to us on the P.U.R.E. Forum, we want to hear from you!
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: P.U.R.E. RC5 Release

Post by Forboding Angel »

Posted :-)
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IllvilJa
Posts: 90
Joined: 08 Sep 2008, 00:01

Re: P.U.R.E. RC5 Release

Post by IllvilJa »

"Better performance on low end computers"

Keeping my fingers crossed that it works using an Intel 965 GPU then :-). Not that I would blame you the slightest if id do not work, that GPU is not really "Low end", it is "Lower than whaleshit end" in the computer performance spectrum.....

(But P.U.R.E 0.55 did run nicely though, so there is hope...)

If this runs on the even weaker Intel 915 GPU, that would be even more awesome.

I'll test this when I have time (sometime next month or so...)
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: P.U.R.E. RC5 Release

Post by zerver »

It looks good :)
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: P.U.R.E. RC5 Release

Post by TradeMark »

i love that big robot in the first screenshot XD looks so badass
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