BIGGEST SPRING (xta) GAME EVER 13 PLAYERS (replay inside)

BIGGEST SPRING (xta) GAME EVER 13 PLAYERS (replay inside)

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Masse
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Joined: 15 Sep 2004, 18:56

BIGGEST SPRING (xta) GAME EVER 13 PLAYERS (replay inside)

Post by Masse »

it was suppose to be 14 player game but im not sure what happened to one of them :-) so it was 13 players :wink:

it was in metalheck...
there was only 4 commanders and 2 teams... so 2 commanders for team...
it was total mayhem krogoths and commanders... Dgunning em... nukes and all other funky things...

i was actually dgunning em 8)

what are u waiting for heres the replay http://koti.mbnet.fi/u_engine/051015-Me ... 0.65b2.sdf 1829 KB

min3mat gotta watch that
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Gabba
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Joined: 08 Sep 2004, 22:59

Post by Gabba »

I watched it - very nice stuff, there was some good team coordination in there. There was a lot of action, as well, with the split of tasks between building/attacking.

Overall, good stuff!
mongus
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Joined: 15 Apr 2005, 18:52

Post by mongus »

who did the split tasks? our team tried that but.. we ended having any but original given tasks.
it was good idea, but we got distracted by the game, so much to do and different ways of playing.
(some of us wanted to go air, others wanted to build kroggies, some other kbots).

have really NO idea how we won, as i didnt nottice those kroggs that attacked our base and were dgunned (btw, kroggs can take 1 dgun and dont die).

if they have took our path, we were in serious trouble as defense was weak at top.

Was great to do this, and the best is we didnt lag!! there was no lag that i remember.. at the beguinning .?.. but the rest was smooth.
(thats bc there were only 4 commies in game).

im doing this again when i can.

just requires a bit of coordination and focus on tasks.
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Masse
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Post by Masse »

damn 1 krogoth survived from my dgunning :(
next time im gonna host big game like this im gonna put the colors right and gonna get 16 players... and if ill get all 16 :wink: its gonna be 8 commanders... cause with 16 players 4 commanders would be chaos :lol:
Torrasque
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Joined: 05 Oct 2004, 23:55

Post by Torrasque »

masse : You know now you can make 32 player with 16 commander ? :shock: (3ghz and 1go ram needed;))
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Masse
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Joined: 15 Sep 2004, 18:56

Post by Masse »

the client has player limit of 16... and yeah my pc sucks... but noone else hosted game like that so i needed to do it :x
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SinbadEV
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Joined: 02 May 2005, 03:56

Post by SinbadEV »

I think the 32/16 mean you can have 16 specatators
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chrono
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Joined: 05 Jul 2005, 22:52

Post by chrono »

max of 10 coms with 6 people sharing. and ive played a 16 i think, bit hard to find it among my 200 or so library but i found 2 14s and numerous 13s
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