Random WIP 2006-2011
Moderators: MR.D, Moderators
Re: Random WIP
People here are too quick to dismiss something when it has not even been textured.
Re: Random WIP
Like it too. Nice to finally see a Logos unit that isn't one of Mr. D's remakes - this is the first, isn't it?
Re: Random WIP
>:|Pxtl wrote:Like it too. Nice to finally see a Logos unit that isn't one of Mr. D's remakes - this is the first, isn't it?
Re: Random WIP
Are those tubes on the outer hulls forward-only torpedo launchers?VonGratz wrote:Concept battleships models for the four races of the new Battlefleet mod.
vonGratz
Re: Random WIP
YesAre those tubes on the outer hulls forward-only torpedo launchers?

Re: Random WIP
I had the exact same idea...[Krogoth86] wrote:My interpretation of the Core Windmill (already UV-mapped and trembling in terror while awaiting my texturing "skills"). It sure might be a bit wasty in terms of polycount but I wanted the catchy part - i.e. that whole "wheel" part - to be really round ending up with a 14-sided mesh shape:
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...and you implemented it in a form that's prettier and better done than anything I can do

...now finish it so CA can use it!

Re: Random WIP
Dear Smoth, in my case no waysmoth wrote:People here are too quick to dismiss something when it has not even been textured.

While Im still learning UVMapping Im firstly finishing the concept art of the ~140 units (pen & paper operation 70% done) and after, the models for the four races (17% done).
vonGratz

Re: Random WIP
was talking about krogoth's windgen.
Re: Random WIP
vongratz:
I like the style of your modelz. Very nice!
I like the style of your modelz. Very nice!
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: Random WIP

I think I fucked up on the UV scaling a bit

That's what I get for doing it at 1am in the morning...
Re: Random WIP
nice job posting a shot that reveals only just enough of the texture to get me excited!
the scaling would probably go unnoticed ingame.
anyways, nice job! looks like you stole magella's texture, added a few cannonballs, and glazed the whole thing with a nice thick layer of awesome!

the scaling would probably go unnoticed ingame.
anyways, nice job! looks like you stole magella's texture, added a few cannonballs, and glazed the whole thing with a nice thick layer of awesome!

Re: Random WIP
scale -> normalize
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
Re: Random WIP
But I'd have to restart the texture all over again :whine:
@Knight: You're not missing much. Apart from the machine gun, that's literally as far as I got before spotting the scaling problem and kicking myself in the head.
I'll bear the Normalise thing in mind in future >_>
@Knight: You're not missing much. Apart from the machine gun, that's literally as far as I got before spotting the scaling problem and kicking myself in the head.
I'll bear the Normalise thing in mind in future >_>
Re: Random WIP
Caradhras wrote:vongratz:
I like the style of your modelz. Very nice!
ThanksKaiserJ wrote:wow, those boats look pretty freaking awesome! nice work.

The worse thing, along UVmapping, is to mantain the unique art concept of each race without repeat some features a lot.
vonGratz
Below three planes of one race

A fighter torpedo bomber

A high level bomber

An old model that I love so much and modified to put here

and destroyers of two diferent races

All purpose destroyer

Oceanic destroyer
Last edited by VonGratz on 22 Mar 2009, 07:41, edited 1 time in total.
Re: Random WIP
zomgosh sea vixen
edit: fucking hotlinking
edit: fucking hotlinking
Last edited by FLOZi on 22 Mar 2009, 05:48, edited 1 time in total.
Re: Random WIP
FLOZi wrote:zomgosh sea vixen
image
Re: Random WIP
Yes! Very inspired in
Im a Sea Vixen fan

Concept model of the Sea Vix..ooooooops ..errrrrrrrrrrrr Dagger

The other is the oolde Alkemist, ...
.....with new fuselage and flaps...







The other is the oolde Alkemist, ...

.....with new fuselage and flaps...

Last edited by VonGratz on 23 Mar 2009, 05:03, edited 1 time in total.
Re: Random WIP

I have a feeling the missile belt will be very difficult to script so it it stays in the right position whilst this aims, anyone got any suggestions?
Re: Random WIP
TEXTURE THAT NOW AND MAKE MORE! I LOVE IT!