1.)On one face (apparently at random each time I export from Rhino3D) one of the vertices is pulled out to the XYZ coordinate (0,0,100). This I can fix, and do.
2.) Another face (also apparently at random) completely disappears, and another polygon gains four more vertices, which along with one of its 'normal' vertices, get pulled to the XY coordinates of (0,0). I took this picture to demonstrate what I'm talking about here.