Releasing every script I have made

Releasing every script I have made

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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user
Posts: 452
Joined: 22 Jan 2008, 16:33

Releasing every script I have made

Post by user »

Since i have not been active for a long time i decided to release every lua script i have made for spring.

this includes map drawing,animated water,that unit radius thing and unit trails.

there is also a project i have never mentioned about, it is a drawing library that can be used to draw things like spheres, cylinders, cones, cubes, icosaspheres, circles, and squares.
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releases.zip
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Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: Releasing every script I have made

Post by Hoi »

So... will you be active again?
user
Posts: 452
Joined: 22 Jan 2008, 16:33

Re: Releasing every script I have made

Post by user »

Probably not, since i have other things to do.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Releasing every script I have made

Post by Argh »

Well, thanks very much, for the things you've contributed.

If nothing else, that revamped Mapconverter and the BlobShadows have been extremely useful over here. Looking forward to having time to mess with the geometry stuff :-)
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Releasing every script I have made

Post by knorke »

ololol epic rez

I am interessted in the unit range sphere thing. Didnt think I would ever find a dl! :shock:
And now just found it by random when searching for something else.
Sadly, I cant get it to work:
[f=0002757] Failed to load: Drawing Lib Testing.lua (Include() could not load 'LuaLibs/Drawing Lib.lua')
[f=0002757] Failed to load: unit_draw_spheres.lua (Include() could not load 'LuaLibs/Drawing Lib.lua')
folder structure & file names are set up correct afaik. tried changing them too, ie to something without space.
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Releasing every script I have made

Post by Regret »

knorke wrote:folder structure & file names are set up correct afaik. tried changing them too, ie to something without space.
include(path) starts from LuaUI folder. So writing include("test.lua") would include a file located in said folder.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Releasing every script I have made

Post by knorke »

ah, i thought it starts from whatever folder the file is in. will try, thanks.
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