Springs doesn't work well. It lags like hell...
Doesn't matter how I change the settings. Don't think that my computer is the reason (dualcore, 4gb ram, geforce 9600 512mb).
Tried original game, Balanced Annihilation mod and Complete Annihilation mod.
Any ideas?
Spring runs very bad
Moderator: Moderators
Re: Spring runs very bad
disable nvidia threaded optimizations in the engine?
Re: Spring runs very bad
I think, I got the problem. But I don't know how to solve it...
Spring only uses 1 core witch runs on 100% usage then...
How can I change the settings to use both cores?
Spring only uses 1 core witch runs on 100% usage then...
How can I change the settings to use both cores?
Re: Spring runs very bad
Spring always uses a single core. The issue with nVidia drivers is that they start doing something on their own on a different core, and make Spring jump back and forth, so now you have two cores in use doing less than the work of one.
Re: Spring runs very bad
so can I do anything to make spring run better?
Re: Spring runs very bad
If you're talking FPS, change all the graphic settings in Spring setting to the lowest they can go. Play a few games, if it makes a difference then you can adjust those sliders to suit your happy face.dymox wrote:so can I do anything to make spring run better?
Re: Spring runs very bad
It's not the fps. settings are the lowest...
I mean, can I make spring use the second core for example?
I mean, can I make spring use the second core for example?
Re: Spring runs very bad
lurker wrote:Spring always uses a single core. The issue with nVidia drivers is that they start doing something on their own on a different core, and make Spring jump back and forth, so now you have two cores in use doing less than the work of one.
Re: Spring runs very bad
Thatimbaczek wrote:disable nvidia threaded optimizations in the engine?
PS: Don't be discouraged by the lack of multicore capabilities. I have a q6600 (quad core 2.4 ghz) and spring runs just fine (50-60 fps) on a single core!
Re: Spring runs very bad
You can get a bit of an improvement from the GML builds, they run sim in one thread and rendering in another that sits right behind it, but it's not the multi-core action that would take a lot of work. But some widgets don't work on it.
Re: Spring runs very bad
(First sorry about my poor english)
I have experienced lags nowadays and thanks to the adv. player list I realised that it is because my mobile internet connection. My ping is >2s sometimes (in this case the up/down arrow is red; you can check the value numerically going over the icon with your mouse pointer(adv. player list have to be enable ->F11 ingame)) while cpu is far from 100%. I use mobile net since 2 months, During first month it was perfect... But now...
Thus I suggest you when a lag is occured have a look at your ping. If the ping icon will turn in red in 1-3 sec then you have the cause of your laggy game.
Well an another question is when I have a huge ping followed by a lag other player experince lag too? I do not know. I hope no...
I think it would be usefull if some developper of TAClient or LobbyClient could drop some comments. For example in my country there is a law if p2p is detected the supplier of the internet has the right to decrease the boundwith. (Since 56k is still used perhaps this is not a restriction...)
If someone could explain what ping depends on in general and especially in case of modile internet (when everything is stationary) i will be more than happy.
(Can the system ring me (or do some equivalent thing) when there are new comments in some specified topics?)
I was long : )) sorry
I have experienced lags nowadays and thanks to the adv. player list I realised that it is because my mobile internet connection. My ping is >2s sometimes (in this case the up/down arrow is red; you can check the value numerically going over the icon with your mouse pointer(adv. player list have to be enable ->F11 ingame)) while cpu is far from 100%. I use mobile net since 2 months, During first month it was perfect... But now...
Thus I suggest you when a lag is occured have a look at your ping. If the ping icon will turn in red in 1-3 sec then you have the cause of your laggy game.
Well an another question is when I have a huge ping followed by a lag other player experince lag too? I do not know. I hope no...
I think it would be usefull if some developper of TAClient or LobbyClient could drop some comments. For example in my country there is a law if p2p is detected the supplier of the internet has the right to decrease the boundwith. (Since 56k is still used perhaps this is not a restriction...)
If someone could explain what ping depends on in general and especially in case of modile internet (when everything is stationary) i will be more than happy.
(Can the system ring me (or do some equivalent thing) when there are new comments in some specified topics?)
I was long : )) sorry
Re: Spring runs very bad
I use mobile internet for a month or so also.
Its indeed laggy and ther isnt much to do about that.
I also lag causes of hardware isseus.
But that shoudnt be the case with your stuff.
Its indeed laggy and ther isnt much to do about that.
I also lag causes of hardware isseus.
But that shoudnt be the case with your stuff.