Springie the AutoHost - Page 28

Springie the AutoHost

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Springie the AutoHost

Post by Licho »

By spring i mean spring.
And yes mods come to spring mods folder.
User avatar
RpWhite3
Posts: 35
Joined: 30 Jan 2008, 23:07

Re: Springie the AutoHost

Post by RpWhite3 »

Licho wrote:By spring i mean spring.
And yes mods come to spring mods folder.
Ok did all that, and the same thing happens. spring-dedicated.exe does nothing.

When I just run it with out a script it does nothing. I don't get the error or anything, so thats the issue.

don't get it at all, any ideas anyone?

bummed..

WinXP, plenty of mem, etc.. what is the build comand for #buildserv maybe i am doing that wrong? I am using

!rebuild branch=0.78.2-branch buildsys=cmake

which I found on a post here, then went to the dedicated sever page, and downloaded the first file, which was some zip file with dedicated sever and a dll in it.

?????
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Springie the AutoHost

Post by imbaczek »

you can't just download any file and expect it to work, you need to spend some brain power to download the correct _version_.
User avatar
RpWhite3
Posts: 35
Joined: 30 Jan 2008, 23:07

Re: Springie the AutoHost

Post by RpWhite3 »

imbaczek wrote:you can't just download any file and expect it to work, you need to spend some brain power to download the correct _version_.
To be honest I am not sure why this has to be so hard, before when I had Springie working, it was simple.

Install spring, install springie (Latest Ver of each). And setup a port so springie could talk and it works.

Now it doesn't.

Code: Select all

{cmake}caiinterface_spring_dedicated_R7133.zip                06-Dec-2008 00:03   937k 


Is the only Dedicated server that I can find that will actually give me an error when I run it.

But when I do, I get the Locked/Unlocked Message immed.

I am going to remove everything and start over, hopefully it will be as simple as it was the first time. I don't consider myself a expert but I do think I know whats going on, and this shouldn't be this hard. I know others have it working so we know it works.

I am using some brain power, but it doesn't seem like it's getting me anywhere...

So I shall start over...

No biggie as this machine is only for Spring hosting anyways...But I do want it working, as this is a great game...

Report back later with details.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Springie the AutoHost

Post by imbaczek »

buildserv will tell you which version it's building, you only have to download the right one. i suggest trying http://planetspring.free.fr/spring/dedi ... 719ad1.zip.
User avatar
RpWhite3
Posts: 35
Joined: 30 Jan 2008, 23:07

Re: Springie the AutoHost

Post by RpWhite3 »

imbaczek wrote:buildserv will tell you which version it's building, you only have to download the right one. i suggest trying http://planetspring.free.fr/spring/dedi ... 719ad1.zip.
Ok here's where it gets interesting, when I run spring-dedicated.exe at a command prompt I get nothing, no error message nothing.

Is there something I can check on my machine that might be causing the issue?

Also will springie with with spring.exe still? I will give that a go I guess??????

Update : 4:15pm (Central)

Still get no where, when I run it with Spring.exe it at least starts the game but the other machine doesn't ever connect. All port forwarding is correct, the locked/unlocked message is still 1-2 seconds apart so I feel it's not getting a chance to work?? Not sure what causes this, dam this is frustrating...

Code: Select all

[16:12:31] <rpzautohost> please wait, game is about to start
[16:12:32] <rpzautohost> game locked
[16:12:33] <rpzautohost> game unlocked
It used to work...
User avatar
RpWhite3
Posts: 35
Joined: 30 Jan 2008, 23:07

Re: Springie the AutoHost

Post by RpWhite3 »

Code: Select all

{cmake}caiinterface_spring_dedicated_R7133.zip    
What does the "caiinterface.." mean in this ver? As this is the only one that will give me an error when rum from the command line with no arguments.?

Any one have any ideas?

All other dedicated's vers give me nothing, and I still get the locked/unlocked message 1-2 seconds apart when I try to host a game with springie?
User avatar
RpWhite3
Posts: 35
Joined: 30 Jan 2008, 23:07

Re: Springie the AutoHost

Post by RpWhite3 »

Could this be a .net issue?

I have
.net Framework 1.1
.net Framework 1.1 hotfix
.net Framework 2.0 Service Pack 1

listed in Add/Del programs, I am just guessing now, as nothing changed that I am aware of???

Really would like to make this work, if anyone has suggestions I will try anything.

Licho???
YHCIR
Posts: 190
Joined: 12 Aug 2006, 23:06

Re: Springie the AutoHost

Post by YHCIR »

Would it be possible for !smurfs to be re-enabled? Possibly via a web interface if it floods chat too much.
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Springie the AutoHost

Post by Licho »

is it not enabled?
Enabled it now..
Note that springie needs gargamel mode enabled to report smurfs to central database.
dirauf
Posts: 1
Joined: 13 Feb 2009, 19:20

Re: Springie the AutoHost

Post by dirauf »

in my springie i have only 10 mods.

Nota 1.52 but not nota 1.53 and 1.54

why?
User avatar
Blue_Falcon
Posts: 155
Joined: 16 Oct 2008, 18:54

Re: Springie the AutoHost

Post by Blue_Falcon »

Sorry if this has already been posted...

I think if a player posts the same message repeatedly (the precise number of times should be specifiable), that player should get auto-kicked and banned from the match (if the person who runs the server chooses to configure it that way).
fischkopf01
Posts: 22
Joined: 04 Jun 2008, 15:48

Re: Springie the AutoHost

Post by fischkopf01 »

how can springie host other mods than the mods that come with springie ???

plz help

(putting mods in the mods folder doesnt help, they dont show up in springie->options->settings->game->mod and map->defaultmod-list)
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Springie the AutoHost

Post by Licho »

read more
fischkopf01
Posts: 22
Joined: 04 Jun 2008, 15:48

Re: Springie the AutoHost

Post by fischkopf01 »

read more
no offense but:

wow now thats helping me out! thx alot

why do u think is it that ppl keep asking for how to host other mods than the default ones with springie in this thread?

maybe because it is NOT obvious how to do it and beacause springie is not very selfexplaining?

its not surprising that spring has such a tiny community compared to other games if most of the pros refuse to give any help to noobs because they are just too priggish

in #main its the same ppl come there and say "plz help me im noob" and most of the time the answer these ppl who are intrested in spring is "u are a stupid nub" instead of helping them...

this suks
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Springie the AutoHost

Post by Licho »

There are enough autohosts. Its not meant for ordinary users. Its meant for experts.
That means for people, who can follow simple instructions in the first post or find some of the recent posts helpfull.
fischkopf01
Posts: 22
Joined: 04 Jun 2008, 15:48

Re: Springie the AutoHost

Post by fischkopf01 »

ok i kept trying to use modinfobuilder and it works, have no idea why it works on my comp but not on the eeebox i tried yesterday...

now the next problem shows up: im always synced in any game (yes i have otacontent) except in the games that are hosted by springie

is there a way to fix that ?

plz at least stoop to tell a dumb ordinary user like me where to read it up u 1337 expert :wink:
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Springie the AutoHost

Post by Licho »

Are you sure you generated modinfo.dat from spring with otacontent?
fischkopf01
Posts: 22
Joined: 04 Jun 2008, 15:48

Re: Springie the AutoHost

Post by fischkopf01 »

when i join springieserver its says "Your map differs from the host's one"
when i redownload the map it becomes synced
but whenever i restart springie and join it agin it says "Your map differs from the host's one" agin

i have the modinfobuilder and the 3 ota files in the spring folder and i executed the modinfobuilder.exe

do i have to redl maps everytime i restart springie :shock:

or what am i doing wrong ?
Last edited by fischkopf01 on 18 Feb 2009, 14:04, edited 1 time in total.
fischkopf01
Posts: 22
Joined: 04 Jun 2008, 15:48

Re: Springie the AutoHost

Post by fischkopf01 »

now this is strange when i change the map by vote and then change it back to the map before it becomes synced

thats better then redl everytime but still annoying...
Post Reply

Return to “General Discussion”