Could there be anything be dont to make torpedoes less friendly fire friendly?
Because it seems to me that whenever i use more than a single sub, 75% of the torpedoes hit friendly subs, friendly surface ships or even the subs themselfes... (as they fire backwards while turning, for example and thus hit themself midships...)
Just setting a priming distance for the warhead would be cool. Like "dont detonate closer than 100 units/ 50% of the distance to target/ect" (in that case it would just dud when hitting something).
Watch hunt for red october for clarification what i mean :)
Torpedo trouble.
Moderator: Moderators
Extending this you could have depth settings to the subs.
IE just like the high trajectory tag you could have a button choosing if the sub is go as deep as possible or just near the surface.
Going deep it would loose LOS over the surface but it would be more protected from torpedoes and sonars etc.
Besides, It would add some interesting underwater fights with ships on different depths.
IE just like the high trajectory tag you could have a button choosing if the sub is go as deep as possible or just near the surface.
Going deep it would loose LOS over the surface but it would be more protected from torpedoes and sonars etc.
Besides, It would add some interesting underwater fights with ships on different depths.