gundam Eyecrack thread. (56k warning) - Page 2

gundam Eyecrack thread. (56k warning)

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

Image
(click for larger image)

Zaku1 thread
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: gundam Eyecrack thread. (56k warning)

Post by imbaczek »

i see you're pretty serious when you say that gundam is not TA anymore, well done :) those look nice btw.
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: gundam Eyecrack thread. (56k warning)

Post by REVENGE »

rattle wrote:Also
Image
QUICK!!! APPLY SOME SMOTHING!!

The scaling you've used for the units and buildings is spot on, btw. Looks very neat.
User avatar
Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: gundam Eyecrack thread. (56k warning)

Post by Hoi »

smoth wrote: Image
Could you post this as a 512x512?
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

Hoi wrote: Could you post this as a 512x512?
That isn't scaled down, I posted only the relevant cropped area.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

http://www.youtube.com/watch?v=UWRXtC4idUI
Most will not know why this is a big deal, I am fucking exstatic oh and have some speakers on for good lulz.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: gundam Eyecrack thread. (56k warning)

Post by Warlord Zsinj »

Nemo you modslut! Get back to work on the ATST! >_>
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

aw, I thought I had a comment on the animation but it was just bitching at nemo :'(
[Krogoth86]
Posts: 1176
Joined: 23 Aug 2007, 19:46

Re: gundam Eyecrack thread. (56k warning)

Post by [Krogoth86] »

Really looks outstanding...
Must have been one big assload of trial & error work to get this that believable. I still hope Upspring one day will get finished on that sector so you don't have to fight cobs...
BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: gundam Eyecrack thread. (56k warning)

Post by BaNa »

smoth wrote:http://www.youtube.com/watch?v=UWRXtC4idUI
Most will not know why this is a big deal, I am fucking exstatic oh and have some speakers on for good lulz.
hey how come that looks like real walking. Arent we supposed to need skeletal animation for that? hax.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

it happens when people collaborate, without nemo's help it wouldn't have been possible :).
User avatar
REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: gundam Eyecrack thread. (56k warning)

Post by REVENGE »

Good shit...what song is that? :lol:
User avatar
Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: gundam Eyecrack thread. (56k warning)

Post by Pressure Line »

smoth wrote:it happens when people collaborate, without nemo's help it wouldn't have been possible :).
Nemo is practically demonic when it comes to scripting :/ (as opposed to a true demon like zwzsg)
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

REVENGE wrote:Good shit...what song is that? :lol:
Shimpainai Oneesan
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

GM is in game, yeah I know, about to do the transparency.
Image
(click for larger image.)
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: gundam Eyecrack thread. (56k warning)

Post by Gota »

% of being ready?
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

The lite gm.
Image
Click thumbnail for larger image

In cannon this unit is orange but I think that is a bit gay. Soo I allow your team color to decide his color. Yes, it was easy, to make this model. These latest two(gm and lite gm) just required a rework of the gm sniper custom model and some fair amount of texture work.

anyway, here you are.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: gundam Eyecrack thread. (56k warning)

Post by smoth »

Image

For those who wanted to see it


this is just with lighting of white... but hey half of you lot get to post glamours... I want to once and a while >:).
User avatar
SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: gundam Eyecrack thread. (56k warning)

Post by SinbadEV »

smoth wrote:Image

For those who wanted to see it


this is just with lighting of white... but hey half of you lot get to post glamours... I want to once and a while >:).
Yay you!

I always like the stuff you put out... and if I was going to play any spring I would include Gundam...

again like 4-7 kinds of awesome for shading, modeling, creative interpretation of 2D art and internet pics of toy models...

If I win 10$ million some day I'm totally going to commission some art from you.
User avatar
Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: gundam Eyecrack thread. (56k warning)

Post by Crayfish »

That tank is stunning.
Post Reply

Return to “Art & Modelling”