Every time i try to start a game, it shows the cool background image thingy where in the middle it says "Sparsing Units" or something like that, then, the game crashes and i get this message:
Spring: Unhandled exception
Spring has crashed.
A stacktrace has been written to:
C:\Program Files\Spring\infolog.txt
.....I dont know what to do.....but here is the infolog:
LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script C:\Program Files\Total Annihilation\Spring\\script.txt
using configuration source "C:\Documents and Settings\Derek\Local Settings\Application Data\springsettings.cfg"
OS: Microsoft Windows XP Professional Service Pack 2 (build 2600)
Hardware: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+; 958MB RAM, 2311MB pagefile
Using read-write data directory: C:\Program Files\Total Annihilation\Spring\
Scanning: C:\Program Files\Total Annihilation\Spring\maps
Scanning: C:\Program Files\Total Annihilation\Spring\base
Scanning: C:\Program Files\Total Annihilation\Spring\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7976 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI RADEON XPRESS 200 Series
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Using map DeltaSiegeDry.smf
[ 0] Recording demo demos/20090207_164913_DeltaSiegeDry_0.78.2.sdf
[ 0] Using script Commanders
[ 0] Using mod Maximum Annihilation V1.1
[ 0] Using mod archive MA11.sd7
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Parsing unit icons
[ 0] Loading all definitions: 0.874000
[ 0] Spring 0.78.2.1 (0.78.2.1-0-g768a2af{@}-s) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x694802e5
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c900000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x6f000000 SYSFER
[ 0] 0x77dd0000 ADVAPI32
[ 0] 0x77e70000 RPCRT4
[ 0] 0x73f10000 dsound
[ 0] 0x77c10000 msvcrt
[ 0] 0x7e410000 USER32
[ 0] 0x77f10000 GDI32
[ 0] 0x774e0000 ole32
[ 0] 0x76b40000 WINMM
[ 0] 0x77c00000 VERSION
[ 0] 0x68b20000 GLU32
[ 0] 0x5ed00000 OPENGL32
[ 0] 0x73760000 DDRAW
[ 0] 0x73bc0000 DCIMAN32
[ 0] 0x76c90000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7c9c0000 SHELL32
[ 0] 0x77f60000 SHLWAPI
[ 0] 0x71ad0000 WSOCK32
[ 0] 0x71ab0000 WS2_32
[ 0] 0x71aa0000 WS2HELP
[ 0] 0x6ed80000 glew32
[ 0] 0x10000000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x00df0000 DevIL
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x00f80000 ILU
[ 0] 0x76390000 IMM32
[ 0] 0x773d0000 comctl32
[ 0] 0x5d090000 comctl32
[ 0] 0x5ad70000 uxtheme
[ 0] 0x74720000 MSCTF
[ 0] 0x129b0000 OpHookSE4
[ 0] 0x77120000 OLEAUT32
[ 0] 0x755c0000 msctfime
[ 0] 0x69020000 atioglxx
[ 0] 0x605d0000 mslbui
[ 0] 0x71a50000 mswsock
[ 0] 0x662b0000 hnetcfg
[ 0] 0x71a90000 wshtcpip
[ 0] 0x76c30000 WINTRUST
[ 0] 0x77a80000 CRYPT32
[ 0] 0x77b20000 MSASN1
[ 0] 0x72d20000 wdmaud
[ 0] 0x72d10000 msacm32
[ 0] 0x77be0000 MSACM32
[ 0] 0x77bd0000 midimap
[ 0] 0x73ee0000 KsUser
[ 0] 0x59a60000 DBGHELP
[ 0] Stacktrace:
If somebody could help me figure out what's wrong and how to solve it, that would be WONDERFUL and GREATLY appreciated
Spring: Unhandled exception
Moderator: Moderators
Re: Spring: Unhandled exception
is that the complete infolog?
anyway, try two things: update your graphics drivers and disable advanced trees (generally try starting the game with the lowest detail level.)
anyway, try two things: update your graphics drivers and disable advanced trees (generally try starting the game with the lowest detail level.)
Re: Spring: Unhandled exception
I updated my drivers, and it works perfectly now...thank you VERY much :D