Random WIP 2006-2011 - Page 165

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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smoth
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Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

smoothed baaaaaaaaaaaaaaaaad. Why do some nublets like smoothing their shit?
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Hoi
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Joined: 13 May 2008, 16:51

Re: Random WIP

Post by Hoi »

becaus it makes stuff look round.... but they don't realise that in smooth shading mode it looks round too when you set up the normals properly...
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panzeriv2
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Re: Random WIP

Post by panzeriv2 »

I smoothed that thing for experiment. I did not save that thing, it just looked...weird, in a way that I like to share with people. Hooray, progress. Mind my crazy texture, used GIMP's texture.

Image

Done. I'm satisfied with this 30 minute work.
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smoth
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Re: Random WIP

Post by smoth »

Hoi wrote:becaus it makes stuff look round.... but they don't realise that in smooth shading mode it looks round too when you set up the normals properly...
makes things look round and crappy.
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Guessmyname
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Joined: 28 Apr 2005, 21:07

Re: Random WIP

Post by Guessmyname »

I'm seeing a lot of poly waste there...

Image

Bandage model (replaces the healthvial for a HL2 mod)

Image

Wheelchair (since been textured and put ingame, just finding that pic...)

EDIT: Found it:

Image
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Re: Random WIP

Post by Peet »

Nice wheelchair. The screenshot reminds me of FEAR...probably the blood everywhere :P
imbaczek
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Joined: 22 Aug 2006, 16:19

Re: Random WIP

Post by imbaczek »

looks like left4dead, the hospital level.
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FLOZi
MC: Legacy & Spring 1944 Developer
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Joined: 29 Apr 2005, 01:14

Re: Random WIP

Post by FLOZi »

Fortunetly, I don't.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: Random WIP

Post by Argh »

I'm seeing a lot of poly waste there
Yeah, you're going to want to convey most of that detail on the ends of that thing through a normalmap. Not that you have to get stressed or remodel it, it's not like there are millions of them in a POV all the time, I wouldn't sweat it.

Love the wheelchair mesh, that must have been fun :-)
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Hoi
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Re: Random WIP

Post by Hoi »

Argh: he's talking about the barracks thing, not about his bandage.
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smoth
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Re: Random WIP

Post by smoth »

looks like you are missing the wheelchair breaks.
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Hoi
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Re: Random WIP

Post by Hoi »

lawl who needs brakes
Saktoth
Zero-K Developer
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Re: Random WIP

Post by Saktoth »

rattle wrote:Image

holy shit I finished something
Very nice. However, it isnt turreted. It will only be able to fire directly forward.

We can still adapt it to CA (as car asked) if you'd be willing, but i suspect you're making it for some other mod?
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Peet
Malcontent
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Re: Random WIP

Post by Peet »

Looks like a dune trike thingy to me.
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smoth
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Re: Random WIP

Post by smoth »

might be something for his own project... after all we cannot all be expected to be smart enuff to backtrack the link and find out what other goodies he is working on...
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panzeriv2
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Re: Random WIP

Post by panzeriv2 »

Yay, another model WIP.

Image

It looks like a
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: Random WIP

Post by MidKnight »

@peet: the tank's design isn't mine. I just worked on Nouras's.

This is the advantage of modifying someone else's model: I don't need to defend it :P

also:dune trike thingy is revealed to be, in fact, a dune trike :P I can't believe it took me so long to figure that out! I feel stupid now :|

@panzer: MC escher ftw!
Last edited by MidKnight on 06 Feb 2009, 05:35, edited 1 time in total.
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smoth
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Re: Random WIP

Post by smoth »

panzeriv2 wrote:It looks like a
yeah I got stuck there also
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Guessmyname
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Re: Random WIP

Post by Guessmyname »

smoth wrote:looks like you are missing the wheelchair breaks.
*belatedly realises that he is*

Well fuck it, it's too late now. I'd have to redo the uv-map to make room, I left very little space...
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: Random WIP

Post by rattle »

Saktoth wrote:
rattle wrote:Image

holy shit I finished something
Very nice. However, it isnt turreted. It will only be able to fire directly forward.

We can still adapt it to CA (as car asked) if you'd be willing, but i suspect you're making it for some other mod?
Use it if you want but it doesn't fit any style.

The weapons are forward firing but have a threshold. Fixed forward aiming worked fine in the past and I don't see why it shouldn't be working now.
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