Why... yes it would. Imagine that. Heck, if you then checked for radar dots near where it left LOS every few frames, you could probably even track it even when it's no longer in sight. That would be fabulous, no? Build radar, and even quick raids become... problematic.
I'm sure somebody could maybe even fudge a speed check, to filter out the Com...
Heck, let's extend it a bit. I mean... it's such a helpful idea...
One Weasel, or two? Is it a raid, or just a scouting run where I might lose a mex but nothing totally vital (
unless I'm playing Day)?
One Flash, or five? Should I panic? Why should I watch my radar and LOS, when the computer
can do it for me? I have better things to do with my time, like arrange my wind-farm in the optimal way, or start a Fusion 2 minutes in.
Maybe automatically have one builder start AA, if
any of your Allies see an Atlas and the game's < 5 minutes in, or whatever seems best? May be a bit hard, since nobody's demo'd good placement code (yet- I have a few things in World Builder that might be useful, though), but speed's of the essence in that situation anyhow. That'd be handy for those pesky DSD games, where one smart guy with an Atlas might
ruin things, by denying your team the chance to porc and tech up with those pesky "clever" tactics and "skillful" unit handling. Wouldn't want that.
The possibilities of this are
endless- whole virgin territories for helpful Widgets... doing things that expert players can do... but better
Who wouldn't want that? We can
all be experts now, with our little helpful buddies. The experts will just be... expert-er.
Wouldn't fundamentally change the game, would it. Unless you're Regret. Heh. Two problems solved! Nubs saved from their inadequacies! Regret would have to use new tactics!
Next, we need a big red circle showing the blast radius of any enemy coms around, so that we know
exactly how far to get away to be safe... should be easy and fun, and won't change a thing about the way the game is played. Nope.