here is my problem :
I want to make the bos/cob script to animate my unit and I would like to use the values give by blender.
unfortunately the values from blender doesn't works (they 're too big) so I need to multiply them by a coefficient. (approximatively 0.5)
So I try this code :
Code: Select all
#define COEFFBLENDER 0.5
move t2_barrel to z-axis ([-2]*COEFFBLENDER) speed [5.00];
but when I lunch spring ans test my unit it's like the line doesn't exist
(the piece "t2_barrel") I try lots of thing and I found this :
It works only if COEFFBLENDER > 1.
I finally find a way but I would to know if it's a bug or if it's because I don't use the right syntax.
By the way this works :
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#define COEFFBLENDER 5
move t2_barrel to z-axis ([-2]*COEFFBLENDER)/10 speed [5.00];