BloodBowl

BloodBowl

Post just about everything that isn't directly related to Spring here!

Moderator: Moderators

User avatar
SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

BloodBowl

Post by SinbadEV »

User avatar
Acidd_UK
Posts: 963
Joined: 23 Apr 2006, 02:15

Re: BloodBowl

Post by Acidd_UK »

Cool!
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: BloodBowl

Post by Pxtl »

I just saw it on PA. Holy crap, I remember spending hours with the 2nd edition carefully moving my guys around the styrofoam surface. Classic.
User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: BloodBowl

Post by Spawn_Retard »

It looked good until it said "Turn base gameplay" Sports game/final fantasy. GTFO.
User avatar
Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: BloodBowl

Post by Otherside »

Spawn_Retard wrote:It looked good until it said "Turn base gameplay" Sports game/final fantasy. GTFO.

rofl shows how educated you are...

Firstly you can either play Turn Based or in Real Time

The turn based mode will be truthful to the original board game (which was very fun) and it will probably the mode of choice for the fans of the original

Cant wait for this game been tracking it for ages it looks good and i hope the TBS mode delivers like the boardgame did (i use to play in a local league in the board game and won 2 seasons in a row with my undead team)
User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: BloodBowl

Post by Spawn_Retard »

Well done otherside, you just made out theres some education on this game or something?

Turn based fails hard, from the preview, real gameplay wont look like the actuall cinematic video.

looks like chess, with a ball.
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: BloodBowl

Post by Regret »

Spawn_Retard wrote:Turn based fails hard
Otherside wrote:rofl shows how educated you are...
User avatar
SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: BloodBowl

Post by SinbadEV »

Spawn_Retard wrote:stuff
Again, there is a Real Time Strategy Mode... it's near the end of the linked trailer.

And Again, it's based on a Turn Based Board Game... One that was very popular for a long time and has many fans, they would be idiots not to include it.

And AGAIN, Turn Based Strategy games are awesome... I just keep waiting for someone to make a Turn Based Spring Mod... it would make me very happy.
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: BloodBowl

Post by Pxtl »

Real-time mode looks like an RTS with a ball more than a sports game... which is cool. Bloodbowl is really a wargame set on a football field, and real-time wargames are generally RTS games, so making real-time bloodbowl feal more like an RTS wargame than a sports game is probably a good thing.

But yes, that means that all that video is just like Spring- you can probably create it in the replay mode, but in gameplay you'll spend most of the time in the overhead camera.

Still, including TBS mode means that it's also good for hotseats.

I assume the ruleset is the modern "living rulebook" and not the old, horrifically violent rules I grew up with (old 2nd-edition BloodBowl games were often really Last Man Standing wars more than sporting events).

So, when do they make Dungeonbowl? (expansion set in dungeon-crawler maps instead of a rectangular pitch).
Imperium
Posts: 95
Joined: 31 Aug 2006, 20:10

Re: BloodBowl

Post by Imperium »

http://en.wikipedia.org/wiki/Chaos_League

anyone played this? was quite fun and made by the same people making the blood bowl game after certain legal issues were settled with games workshop!
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: BloodBowl

Post by rattle »

TBS? yay
User avatar
Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: BloodBowl

Post by Snipawolf »

Chaos league is awesome, I just played it all day. Individual players with skills and magic and abilities to be gained as they become more experienced and better players, its awesome. Both turn based and real time, as well.
User avatar
Muzic
Posts: 950
Joined: 09 Aug 2006, 07:08

Re: BloodBowl

Post by Muzic »

thank god they didn't put the Necrons in this. Necrons would fucking SUCK at football.
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: BloodBowl

Post by Pxtl »

Muzic wrote:thank god they didn't put the Necrons in this. Necrons would fucking SUCK at football.
It's based on old Bloodbowl (which is like 20 years old), which was loosely based on old warhammer (not warhammer 40K).

Iirc, the original races were humans, orcs, elves, dwarves, dark elves, goblins, snotlings, halflings, ogres, trolls, minotaurs, treemen, skeletons, mummies, werewolves, skaven, and slan. You could build mixed teams, but there were various interaction limits preventing your teams from being perfectly mixed - elves don't pass to non-elves, for example, slan can't be mixed with anyone, etc.

Later versions (and thus, the videogame) seem to have removed this, in favour of race-limited teams like warhammer 40k (no mixing space marines with tau).

I remember the original (well, 2nd edition, when the game started to take of) manual was hilarious, with tons of flavour text about each team in the league (the goblin "Lowdown Rats" playbook was hilarious). That, and I find the names "Dwarf Giants" and "Orcland Raiders" to be hilarious.

I want a dwarven deathroller.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: BloodBowl

Post by smoth »

tau can take human auxiliaries.
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: BloodBowl

Post by Pxtl »

smoth wrote:tau can take human auxiliaries.
Shows how much I know about wh40k. You know what I mean though - mixing armies is very limited in Games Workshop games, but in old 2nd-edition Blood Bowl there were really only a few racial incompatibilities that split it up into effectively four factions that you could combine races however you liked into a team - good, evil (chaos), undead, and the Slan (lizard men that really weren't worth playing).
User avatar
Wolf-In-Exile
Posts: 497
Joined: 21 Nov 2005, 13:40

Re: BloodBowl

Post by Wolf-In-Exile »

Muzic wrote:thank god they didn't put the Necrons in this. Necrons would fucking SUCK at football.
Teleport and gauss flayers.
User avatar
Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: BloodBowl

Post by Teutooni »

Haha, sounds like win. Blood for the bloodbowl?
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Re: BloodBowl

Post by pintle »

I would still much prefer Necromunda/GorkaMorka BF series style fps...
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: BloodBowl

Post by Neddie »

I'm interested in this title, I'll admit.
Post Reply

Return to “Off Topic Discussion”