Game stops responding during LuaUI loading time

Game stops responding during LuaUI loading time

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
100Gbps
Posts: 74
Joined: 30 Jan 2009, 13:19

Game stops responding during LuaUI loading time

Post by 100Gbps »

In every BA 6.81 battle that I'm tryin' to play/spectate game stops responding when LuaUI is loading...

OS is Vista x64 Ultimate SP1
Spring Downloader 0.98.0.3
TAS Client 0.45
latest TA: Spring
8GB RAM
AMD x2 BE-2300 @ stock freq
nvidia 9600GT @ stock freq / 180.48 driver @ let the 3d app decide option

Another strange issue is when I close TAS Client sometimes gives a error and Spring Downloader (if it's running) is closed too

Any ideas?

Here is the error:
Image

Edit: I realised that Spring Client crashes 'cause of one or more of 68 current widgets.
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Game stops responding during LuaUI loading time

Post by lurker »

Well, if you can trim that down to 64 widgets that's only 6 rounds of testing! Or you can try running viewtopic.php?f=23&t=13932 to see where it crashes.
100Gbps
Posts: 74
Joined: 30 Jan 2009, 13:19

Re: Game stops responding during LuaUI loading time

Post by 100Gbps »

Tonight I'll try to find which one widget makes the headache...
btw after I disabled all of them in Spring Downloader they are green again @ next start :shock:
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Game stops responding during LuaUI loading time

Post by imbaczek »

try disabling all luaui in the settings to make sure it's actually luaui.
100Gbps
Posts: 74
Joined: 30 Jan 2009, 13:19

Re: Game stops responding during LuaUI loading time

Post by 100Gbps »

I just removed all unnecessary widgets and now is ok.
btw reseting to Spring default enables all widgets except MetalMakers
In downloader it has blue icon *
Post Reply

Return to “Help & Bugs”