Definitely, the only viable camera mode for excellent gameplay.
I see only one problem - axes movements cannot be controlled simultaneously. So rotation axes' movements too in addendum. For "free camera" such constraints seem discrepant.
50% close to perfect Euklidos Geometry Camera Mode which has no known bugs or drawbacks for over 2000 yrs. I beg on my knees for being a programmer sometimes. Heil trepan, though!
BTW, I didn't find CameraControl lua widget all over the internet.
Free Camera
Moderator: Moderators
Re: Free Camera
My old SmoothScroll widget provided an example of how
you can use FreeCamera + Lua to control the camera
however you please. It looks like that widget is still in
svn/git (camera_smooth.lua).
P.S. The one caveat being that Spring does not support
'roll' (from yaw/pitch/roll), at least not while I was dev'ing it.
you can use FreeCamera + Lua to control the camera
however you please. It looks like that widget is still in
svn/git (camera_smooth.lua).
P.S. The one caveat being that Spring does not support
'roll' (from yaw/pitch/roll), at least not while I was dev'ing it.
Re: Free Camera
Soryy, dude, I'm quite newbie to Spring and the stuff, don't know the infrastructure of project (i.e. what Lua is/does and the similar)trepan wrote:My old SmoothScroll widget provided an example of how you can use FreeCamera + Lua to control the camera
however you please. It looks like that widget is still in
svn/git (camera_smooth.lua).


Well let's better discuss FOV, X,Y,Z movement, axes rotation, acceleration rates and all mathstuff for any of these functions of input for clearance.trepan wrote:(from yaw/pitch/roll)
I can defiantly disagree with you, Author, on such positiontrepan wrote:A new camera mode has been added to SVN, free camera. Its primary control interface is the keyboard, and it really isn't intended to be used for gameplay (although it may be if the controls get improved, especially with respect to minimap view setting)...

I'd kindly like to point it out later, after deeper digging into control layout, if you indulge to find a keen ear.
On practical terms, I have not found camera_smooth.lua in my local Spring folders or Internet either. I have SmoothScroll on my list ingame widgets menu but it has nothing to do with FreeCamera mode. I would be very glad if someone helped me to grab a full control camera for later critique and fruitfull discussion.
Re: Free Camera
smoothscroll widget is indeed camera_smooth_move.lua. check its insides for hints how to control camera state.
Re: Free Camera
Well, repositioning the question: can "Free Style Camera" parameters can be controlled within this file? Namely, these controls are of interest:imbaczek wrote:smoothscroll widget is indeed camera_smooth_move.lua. check its insides for hints how to control camera state.
Though, it seems we speak different languageimbaczek wrote:The main controls are the arrow keys, with the following modifiers:
ALT: side scrolling
CTRL: up/down tilting
SHIFT: up/down scrolling
META: speedup
