1)It is important for a community based around an rts game to have a balanced numebr of competitive and casual players.Acidd_UK wrote:It's clearly retarded to articifically limit the number of players that can be in one game for no good reason. If people want to play smaller games, because they agree with Gota's theory then they can, otherwsie they are free to play in 32-players porcfests if they so wish. They will probably not learn to be super elite 1v1 players, but who cares? Certainly they probably dont, they just want to make krogoth/nuke/MAHLAZOR in the case of *a mods.
Saying we should limit it because it helps communication/teamplay is also a broken argument. Who has the right to say how many players you are able to communicate with, or even *need* to communicate with? By the argument of less is better, then all games would be capped at 2 players per team. However, even in this stupid situation, what if you want to play a 2v2v2v2v2v2v2v2v2v2 on some massive map designed for it? Oh no, you can't because Gota decided you shouldn't be able to.
This idea fails so hard I cannot believe it's come this far, but I am now getting annoyed by Gota's inability to accept he has had a bad idea, despite no one agreeing with him and dispite repeated logical and reasoned arguments against the idea.
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2)to achieve a balanced player base newbie players should be encouraged to learn the game and some percentage will become better.
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3)it is harder for a newbie to learn in a big game and it is harder for a good player to stand out in big games thus allowing others to identify what good gameplay is.
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4)since the 16 player cap the average players per game number has risen.
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5)the rise in the number of players per game is one of the factors of the loss of competitive players.
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6)lets solve this by only allowing experienced players to join big games while keeping the newbies playing in smaller games until they get some experience and will have a better chance of becoming good before staring to play in big games.
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7)we don't give up on big huge ass games yet we encourage noobs to play in smaller games so the average gameplay skill rises.plus newbies would have a goal to play more.
with what dont you agree?