The vulcans and buzzsaws are the reasons why OTA>XTA
Are you kidding me?`
In OTA, a Buzzsaws where just like krogoths: Cool, strong, but not whorth it.
They had low life gatherd in one units, and excakly the same range as a bb. You could as well build build sevral BB, and presto, same result, better acurty, spread out life and so on. Okay, you got lower reload time, but if someone starts his buzz and someone starts building berthas, the bertha guy win since he gets a bertha up first and can start shelling the stupid buzz.
In XTA, they have RANGE! Freking around the world range! They are THE thing to use when attacking from range. BB are still important, but you gotta but em closer then before. Still, they shoot half true half a map, so they aren't bad. The Sy's lowerd to they WOULD'T be esay to build smack down right in the middle of your base when you porc.
The best mod would try to balance up units, and give each and every unit something special. What would seems like copys could be very diffrent, and yet balanced. It would show the divsety between unit types, and give every unit a weakness. No unit should be strong enougt to alone handle a balanced army, or atleast if that army knows what it's up agsint. It would make the uber units uber, the weak weak, and the everything usefull.
Oh, wait, thats XTA...
i win