Infogrames' latest strategy statement. - Page 7

Infogrames' latest strategy statement.

Post just about everything that isn't directly related to Spring here!

Moderator: Moderators

imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Infogrames' latest strategy statement.

Post by imbaczek »

+1

oh btw we need to move from #taspring@freenode to #springrts or something.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Infogrames' latest strategy statement.

Post by SpikedHelmet »

The problem is whether or not Atari cares about our "gestures". Fact remains there is absolutely no willingness from this site to impede the discussion, circulation and development of Atari's IP, that for all intents and purposes, despite the inconsequential renaming of a few things here and other legal nuances, Spring is still largely seen as mainly for playing TA in 3d. Even the "open-source community" from everything I've seen and heard has very little respect for Spring on the basis that it's still viewed primarily as the hijacking of IP rather than a scratch-built project. Nothing can change history -- Spring did start out as TA3D, but we can certainly go a long way to disassociating ourselves from that lineage to give the Spring RTS project both "street cred" for the open-source community and legal security.

Yes, Spring is like P2P, and if you remember they tried to go after P2P (re: Napster) before it fractured into a million and a half different projects that for legal purposes became impossible to fight. Spring, however, is a very vulnerable and easy target and if Atari wants to bring the smack down there's nothing stopping them at all. And I'm not just talking about them trying to shut down this site, but also all relevent and related servers and community websites, and they can do that by going to ISPs and hosters and domains with C&Ds and requests rather than taking the matter to court. It'd cause a huge headache at the very least.
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Infogrames' latest strategy statement.

Post by lurker »

imbaczek wrote:+1

oh btw we need to move from #taspring@freenode to #springrts or something.
Does it serve any real purpose to have the two channels?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Infogrames' latest strategy statement.

Post by imbaczek »

well, one is freenode, another is quakenet ;p open-source projects should be present of open-source network ^^
User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: Infogrames' latest strategy statement.

Post by Spawn_Retard »

You do know that the only way you can reach this site is googling TAspring.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Infogrames' latest strategy statement.

Post by Tobi »

User avatar
Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Infogrames' latest strategy statement.

Post by Otherside »

also

http://www.google.com/search?hl=en&q=sp ... tnG=Search

7th from top
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Infogrames' latest strategy statement.

Post by lurker »

Seventh? Cookies cleared to be sure in multiple browsers and I get it as the 3rd site searching spring.
User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: Infogrames' latest strategy statement.

Post by Spawn_Retard »

still, TAspring is still first, anyone know why?
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Infogrames' latest strategy statement.

Post by zwzsg »

Because Spring = TA in 3D
User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Infogrames' latest strategy statement.

Post by lurker »

Results 1 - 10 of about 65,700 for taspring
Results 1 - 10 of about 1,610,000 for springrts
If you say so.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Infogrames' latest strategy statement.

Post by Tobi »

Results 1 - 10 of about 832,000 for spring rts.
Results 1 - 10 of about 837,000 for springrts.
Results 1 - 10 of about 4,050,000 for spring game.
Results 1 - 10 of about 14,300,000 for spring engine.

Results 1 - 10 of about 652,000 for ta spring.
Results 1 - 10 of about 64,700 for taspring.
??

(Probably google result count are just too variable and/or region/server/time dependent (compare my post and lurker's), but to me it seems the search term ta spring clearly gives MUCH LESS results then other probable search terms...)
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Infogrames' latest strategy statement.

Post by smoth »

doesn't really matter people think spring is ta2 and I think that is a bunch of crap. This engine can do soo much more than ta.
User avatar
1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Infogrames' latest strategy statement.

Post by 1v0ry_k1ng »

but what it does 95% of the time atm is ta
User avatar
Sleksa
Posts: 1604
Joined: 04 Feb 2006, 20:58

Re: Infogrames' latest strategy statement.

Post by Sleksa »

1v0ry_k1ng wrote:but what it does 95% of the time atm is ta
You make it sound like it's TA's fault :(
User avatar
fraghawk
Posts: 75
Joined: 31 Jan 2009, 00:08

Re: Infogrames' latest strategy statement.

Post by fraghawk »

Hoi wrote:
CA already has 60% of the 3do OTA textures replaced, so all we need to do is cut out the OTA models, the remaining OTA textures, and retex any third-party units to use only our origional textures.
Yep, I think ca could already be otacontent-free if it just gets some 3do's from unituniverse and uses those to replace the old ta units.
All *A mods need to do the same thing CA's doing (even BA). I pray Infogames decides to scrub *A, so you`ll be able to move on.... with less parinoia.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Infogrames' latest strategy statement.

Post by zwzsg »

But true ethical open source standard would require that you ask the unit's author permission before incorporating it. I mean, UnitUniverse is not a C.C. or a G.P.L. repository. I know a couple TA modders who do not like their work to be stolen and bastardised into Spring mods. What makes you think copyright applies to evil money-hungry corporation not caring for a game they got at a cheap company bankrupt-sale, but do not apply to passionated delicate unit crafters?

Plus no U.U. units match the standard sets by C.A. new units anyway.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Infogrames' latest strategy statement.

Post by imbaczek »

but if they're free, they'd make fine placeholders.
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Infogrames' latest strategy statement.

Post by zwzsg »

They do not have a "free" license.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Infogrames' latest strategy statement.

Post by imbaczek »

hence the "if". asking a question is always an option, though.
Post Reply

Return to “Off Topic Discussion”