Spring Crashes

Spring Crashes

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Zangofett
Posts: 3
Joined: 19 Jan 2009, 17:51

Spring Crashes

Post by Zangofett »

I've been trouble shooting this for a few hours now but I haven't made any headway. In complete annihilation when I try to build something it automatically crashes. This is the error log file or whatever you want to call it. Maybe it's not compatible with the new 78.2 spring?

LogOutput initialized.
Available log subsystems: unit, CollisionVolume, VFS-detail, VFS, ArchiveScanner, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Documents and Settings\Zangofett\Local Settings\Application Data\springsettings.cfg"
OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
Hardware: AMD Phenom(tm) 9550 Quad-Core Processor; 2046MB RAM, 3939MB pagefile
Using read-write data directory: C:\Program Files\Spring\
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\mods
Video mode set to 1024 x 768 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.7415 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 3600 Series
[ 0] GLEW: 1.4.0
[ 0] Testing mode enabled; game over disabled.
[ 0] Connecting to local server
[ 0] Starting demo recording
[ 0] Using map Fastest Map - Big V4.smf
[ 0] Recording demo demos/20090119_114837_Fastest Map - Big V4_0.78.2.sdf
[ 0] Using script Random enemies
[ 0] Using mod Complete Annihilation stable-3809
[ 0] Using mod archive ca-r3809.sdz
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Parsing unit icons
[ 0] could not load buildOption data: missing file
[ 0] Loading all definitions: 0.873000
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 10
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Inconsistant move data ground 1 Chicken HOVER3
[ 0] Inconsistant move data ground 1 Dodo HOVER3
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Couldnt find wreckage info pdrock1
[ 0] Unknown map feature type pdrock1
[ 0] Couldnt find wreckage info pdrock1a
[ 0] Unknown map feature type pdrock1a
[ 0] Couldnt find wreckage info pdrock2
[ 0] Unknown map feature type pdrock2
[ 0] Couldnt find wreckage info pdrock2a
[ 0] Unknown map feature type pdrock2a
[ 0] Couldnt find wreckage info pdrock3
[ 0] Unknown map feature type pdrock3
[ 0] Couldnt find wreckage info pdrock3a
[ 0] Unknown map feature type pdrock3a
[ 0] Couldnt find wreckage info pdrock4
[ 0] Unknown map feature type pdrock4
[ 0] Couldnt find wreckage info pdrock4a
[ 0] Unknown map feature type pdrock4a
[ 0] Couldnt find wreckage info pdrock4a
[ 0] Unknown map feature type pdrock4a
[ 0] Reading estimate path costs
[ 0] Analyzing map accessibility [8]
[ 0] Block offset 0 of 65536 (block-size 8)
[ 0] Block offset 1000 of 65536 (block-size 8)
[ 0] Block offset 2000 of 65536 (block-size 8)
[ 0] Block offset 3000 of 65536 (block-size 8)
[ 0] Block offset 4000 of 65536 (block-size 8)
[ 0] Block offset 5000 of 65536 (block-size 8)
[ 0] Block offset 6000 of 65536 (block-size 8)
[ 0] Block offset 7000 of 65536 (block-size 8)
[ 0] Block offset 8000 of 65536 (block-size 8)
[ 0] Block offset 9000 of 65536 (block-size 8)
[ 0] Block offset 10000 of 65536 (block-size 8)
[ 0] Block offset 11000 of 65536 (block-size 8)
[ 0] Block offset 12000 of 65536 (block-size 8)
[ 0] Block offset 13000 of 65536 (block-size 8)
[ 0] Block offset 14000 of 65536 (block-size 8)
[ 0] Block offset 15000 of 65536 (block-size 8)
[ 0] Block offset 16000 of 65536 (block-size 8)
[ 0] Block offset 17000 of 65536 (block-size 8)
[ 0] Block offset 18000 of 65536 (block-size 8)
[ 0] Block offset 19000 of 65536 (block-size 8)
[ 0] Block offset 20000 of 65536 (block-size 8)
[ 0] Block offset 21000 of 65536 (block-size 8)
[ 0] Block offset 22000 of 65536 (block-size 8)
[ 0] Block offset 23000 of 65536 (block-size 8)
[ 0] Block offset 24000 of 65536 (block-size 8)
[ 0] Block offset 25000 of 65536 (block-size 8)
[ 0] Block offset 26000 of 65536 (block-size 8)
[ 0] Block offset 27000 of 65536 (block-size 8)
[ 0] Block offset 28000 of 65536 (block-size 8)
[ 0] Block offset 29000 of 65536 (block-size 8)
[ 0] Block offset 30000 of 65536 (block-size 8)
[ 0] Block offset 31000 of 65536 (block-size 8)
[ 0] Block offset 32000 of 65536 (block-size 8)
[ 0] Block offset 33000 of 65536 (block-size 8)
[ 0] Block offset 34000 of 65536 (block-size 8)
[ 0] Block offset 35000 of 65536 (block-size 8)
[ 0] Block offset 36000 of 65536 (block-size 8)
[ 0] Block offset 37000 of 65536 (block-size 8)
[ 0] Block offset 38000 of 65536 (block-size 8)
[ 0] Block offset 39000 of 65536 (block-size 8)
[ 0] Block offset 40000 of 65536 (block-size 8)
[ 0] Block offset 41000 of 65536 (block-size 8)
[ 0] Block offset 42000 of 65536 (block-size 8)
[ 0] Block offset 43000 of 65536 (block-size 8)
[ 0] Block offset 44000 of 65536 (block-size 8)
[ 0] Block offset 45000 of 65536 (block-size 8)
[ 0] Block offset 46000 of 65536 (block-size 8)
[ 0] Block offset 47000 of 65536 (block-size 8)
[ 0] Block offset 48000 of 65536 (block-size 8)
[ 0] Block offset 49000 of 65536 (block-size 8)
[ 0] Block offset 50000 of 65536 (block-size 8)
[ 0] Block offset 51000 of 65536 (block-size 8)
[ 0] Block offset 52000 of 65536 (block-size 8)
[ 0] Block offset 53000 of 65536 (block-size 8)
[ 0] Block offset 54000 of 65536 (block-size 8)
[ 0] Block offset 55000 of 65536 (block-size 8)
[ 0] Block offset 56000 of 65536 (block-size 8)
[ 0] Block offset 57000 of 65536 (block-size 8)
[ 0] Block offset 58000 of 65536 (block-size 8)
[ 0] Block offset 59000 of 65536 (block-size 8)
[ 0] Block offset 60000 of 65536 (block-size 8)
[ 0] Block offset 61000 of 65536 (block-size 8)
[ 0] Block offset 62000 of 65536 (block-size 8)
[ 0] Block offset 63000 of 65536 (block-size 8)
[ 0] Block offset 64000 of 65536 (block-size 8)
[ 0] Block offset 65000 of 65536 (block-size 8)
[ 0] Path cost 0 of 65536 (block-size 8)
[ 0] Path cost 1000 of 65536 (block-size 8)
[ 0] Path cost 2000 of 65536 (block-size 8)
[ 0] Path cost 3000 of 65536 (block-size 8)
[ 0] Path cost 4000 of 65536 (block-size 8)
[ 0] Path cost 5000 of 65536 (block-size 8)
[ 0] Path cost 6000 of 65536 (block-size 8)
[ 0] Path cost 7000 of 65536 (block-size 8)
[ 0] Path cost 8000 of 65536 (block-size 8)
[ 0] Path cost 9000 of 65536 (block-size 8)
[ 0] Path cost 10000 of 65536 (block-size 8)
[ 0] Path cost 11000 of 65536 (block-size 8)
[ 0] Path cost 12000 of 65536 (block-size 8)
[ 0] Path cost 13000 of 65536 (block-size 8)
[ 0] Path cost 14000 of 65536 (block-size 8)
[ 0] Path cost 15000 of 65536 (block-size 8)
[ 0] Path cost 16000 of 65536 (block-size 8)
[ 0] Path cost 17000 of 65536 (block-size 8)
[ 0] Path cost 18000 of 65536 (block-size 8)
[ 0] Path cost 19000 of 65536 (block-size 8)
[ 0] Path cost 20000 of 65536 (block-size 8)
[ 0] Path cost 21000 of 65536 (block-size 8)
[ 0] Path cost 22000 of 65536 (block-size 8)
[ 0] Path cost 23000 of 65536 (block-size 8)
[ 0] Path cost 24000 of 65536 (block-size 8)
[ 0] Path cost 25000 of 65536 (block-size 8)
[ 0] Path cost 26000 of 65536 (block-size 8)
[ 0] Path cost 27000 of 65536 (block-size 8)
[ 0] Path cost 28000 of 65536 (block-size 8)
[ 0] Path cost 29000 of 65536 (block-size 8)
[ 0] Path cost 30000 of 65536 (block-size 8)
[ 0] Path cost 31000 of 65536 (block-size 8)
[ 0] Path cost 32000 of 65536 (block-size 8)
[ 0] Path cost 33000 of 65536 (block-size 8)
[ 0] Path cost 34000 of 65536 (block-size 8)
[ 0] Path cost 35000 of 65536 (block-size 8)
[ 0] Path cost 36000 of 65536 (block-size 8)
[ 0] Path cost 37000 of 65536 (block-size 8)
[ 0] Path cost 38000 of 65536 (block-size 8)
[ 0] Path cost 39000 of 65536 (block-size 8)
[ 0] Path cost 40000 of 65536 (block-size 8)
[ 0] Path cost 41000 of 65536 (block-size 8)
[ 0] Path cost 42000 of 65536 (block-size 8)
[ 0] Path cost 43000 of 65536 (block-size 8)
[ 0] Path cost 44000 of 65536 (block-size 8)
[ 0] Path cost 45000 of 65536 (block-size 8)
[ 0] Path cost 46000 of 65536 (block-size 8)
[ 0] Path cost 47000 of 65536 (block-size 8)
[ 0] Path cost 48000 of 65536 (block-size 8)
[ 0] Path cost 49000 of 65536 (block-size 8)
[ 0] Path cost 50000 of 65536 (block-size 8)
[ 0] Path cost 51000 of 65536 (block-size 8)
[ 0] Path cost 52000 of 65536 (block-size 8)
[ 0] Path cost 53000 of 65536 (block-size 8)
[ 0] Path cost 54000 of 65536 (block-size 8)
[ 0] Path cost 55000 of 65536 (block-size 8)
[ 0] Path cost 56000 of 65536 (block-size 8)
[ 0] Path cost 57000 of 65536 (block-size 8)
[ 0] Path cost 58000 of 65536 (block-size 8)
[ 0] Path cost 59000 of 65536 (block-size 8)
[ 0] Path cost 60000 of 65536 (block-size 8)
[ 0] Path cost 61000 of 65536 (block-size 8)
[ 0] Path cost 62000 of 65536 (block-size 8)
[ 0] Path cost 63000 of 65536 (block-size 8)
[ 0] Path cost 64000 of 65536 (block-size 8)
[ 0] Path cost 65000 of 65536 (block-size 8)
[ 0] Writing path data file...
[ 0] Reading estimate path costs
[ 0] Analyzing map accessibility [32]
[ 0] Block offset 0 of 4096 (block-size 32)
[ 0] Block offset 1000 of 4096 (block-size 32)
[ 0] Block offset 2000 of 4096 (block-size 32)
[ 0] Block offset 3000 of 4096 (block-size 32)
[ 0] Block offset 4000 of 4096 (block-size 32)
[ 0] Path cost 0 of 4096 (block-size 32)
[ 0] Path cost 1000 of 4096 (block-size 32)
[ 0] Path cost 2000 of 4096 (block-size 32)
[ 0] Path cost 3000 of 4096 (block-size 32)
[ 0] Path cost 4000 of 4096 (block-size 32)
[ 0] Writing path data file...
[ 0] Pathing data checksum: 8d2ae6a7
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] Morph gadget: Bad morph src type: cormls
[ 0] Morph gadget: Bad morph src type: armmls
[ 0] Bad cloakShield unit type: armsjam
[ 0] LUARULES-DRAW (GADGETS)
[ 0] LUARULES-DRAW (GADGETS)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] This mod has locked LuaUI access
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: Noises <snd_noises.lua>
[ 0] Loaded widget: Voices <snd_voices.lua>
[ 0] Loaded widget: Mex energy control <gui_mex_energy.lua>
[ 0] Loaded widget: LockCamera <camera_lockcamera.lua>
[ 0] Loaded widget: Tooltip Replacement <gui_tooltip_replacement.lua>
[ 0] No SidePic in the mod for side .
[ 0] SidePic missing for side , using default.
[ 0] No SidePic in the mod for side .
[ 0] SidePic missing for side , using default.
[ 0] No SidePic in the mod for side .
[ 0] SidePic missing for side , using default.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget: Auto Skirm v2 <unit_auto_skirm.lua>
[ 0] Loaded widget: Auto group <unit_auto_group.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: BuildBar <gui_buildbar.lua>
[ 0] Loaded widget: CA Interface <gui_rooms.lua>
[ 0] Loaded widget: DCIcon <dbg_dcicon.lua>
[ 0] Loaded widget: Darkening <gui_darkening.lua>
[ 0] Loaded widget: Defense Range v4.13 <gui_defenserange.lua>
[ 0] Loaded widget: Don't Move <unit_dontmove.lua>
[ 0] Loaded widget: Land Fly v1.2.2 <unit_land_fly.lua>
[ 0] Loaded widget: MinimapEvents <minimap_events.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: Retreat <cmd_retreat.lua>
[ 0] Loaded widget: ScrapWarning <gui_scrap_warning.lua>
[ 0] Loaded widget: SelectionButtons_CA <gui_selbuttons_ca.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget: Transport AI <unit_transport_ai.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: InlineTip-BM <gui_inlinetip-bm.lua>
[ 0] Loaded widget: Nubtron <gui_nubtron.lua>
[ 0] Loaded widget: Satellites <unit_satellites.lua>
[ 0] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[ 0] Loaded widget: CommandInsert <gui_commandinsert.lua>
[ 0] Loaded widget: Rank Icons <gui_xp.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Reloaded cmdcolors with: cmdcolors.tmp
[ 0] Loaded widget: SelectionCircle <gui_selectioncircle.lua>
[ 0] Loaded widget: CALayout <ca_layout.lua>
[ 0] Loaded widget: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[ 0] Loaded widget: Lups <lups_wrapper.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] Loaded widget: Default Commands Tweaks <cmd_defaultcommands.lua>
[ 0] Loaded widget: Jumjet GUI <gui_jumpjets.lua>
[ 0] Loaded widget: Level Terraform GUI <gui_terraform.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.2.0 (0.78.2-0-g716ba18{@}-s)
[ 0] Build date/time: Jan 17 2009 22:08:13
[ 0] Player unnamed connected with number 0 (client version 0.78.2.0 (0.78.2-0-g716ba18{@}-s))
[ 0] Player unnamed finished loading and is now ingame
[ 0] Removed: LuaUI/Widgets/gui_nubtron.lua
[ 0] GameID: 21af744961a0e31af50c7dd0222a7a3b
[ 48] Max Windmill altitude bonus is: 5%
[ 70] Buildings set to face South
[ 118] Spring 0.78.2.0 (0.78.2-0-g716ba18{@}-s) has crashed.
[ 118] Exception: Access violation (0xc0000005)
[ 118] Exception Address: 0x69076d34
[ 118] DLL information:
[ 118] 0x00400000 spring
[ 118] 0x7c900000 ntdll
[ 118] 0x7c800000 kernel32
[ 118] 0x77dd0000 ADVAPI32
[ 118] 0x77e70000 RPCRT4
[ 118] 0x77fe0000 Secur32
[ 118] 0x73f10000 dsound
[ 118] 0x77c10000 msvcrt
[ 118] 0x774e0000 ole32
[ 118] 0x77f10000 GDI32
[ 118] 0x7e410000 USER32
[ 118] 0x77c00000 VERSION
[ 118] 0x76b40000 WINMM
[ 118] 0x68b20000 GLU32
[ 118] 0x5ed00000 OPENGL32
[ 118] 0x73760000 DDRAW
[ 118] 0x73bc0000 DCIMAN32
[ 118] 0x76c90000 IMAGEHLP
[ 118] 0x6fbc0000 mingwm10
[ 118] 0x7c9c0000 SHELL32
[ 118] 0x77f60000 SHLWAPI
[ 118] 0x71ad0000 WSOCK32
[ 118] 0x71ab0000 WS2_32
[ 118] 0x71aa0000 WS2HELP
[ 118] 0x6ed80000 glew32
[ 118] 0x10000000 SDL
[ 118] 0x7c340000 MSVCR71
[ 118] 0x00df0000 DevIL
[ 118] 0x66fc0000 freetype6
[ 118] 0x61b80000 zlib1
[ 118] 0x003e0000 ILU
[ 118] 0x76390000 IMM32
[ 118] 0x773d0000 comctl32
[ 118] 0x5d090000 comctl32
[ 118] 0x74720000 MSCTF
[ 118] 0x755c0000 msctfime
[ 118] 0x69000000 atioglx2
[ 118] 0x71a50000 mswsock
[ 118] 0x662b0000 hnetcfg
[ 118] 0x71a90000 wshtcpip
[ 118] 0x76c30000 WINTRUST
[ 118] 0x77a80000 CRYPT32
[ 118] 0x77b20000 MSASN1
[ 118] 0x72d20000 wdmaud
[ 118] 0x72d10000 msacm32
[ 118] 0x77be0000 MSACM32
[ 118] 0x77bd0000 midimap
[ 118] 0x73ee0000 KsUser
[ 118] 0x59a60000 DBGHELP
[ 118] Stacktrace:
[ 118] (0) C:\WINDOWS\system32\atioglx2.dll(atiPPHSN+0x549f4) [0x69076D34]
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Spring Crashes

Post by imbaczek »

update your drivers.
Zangofett
Posts: 3
Joined: 19 Jan 2009, 17:51

Re: Spring Crashes

Post by Zangofett »

Ok, also sorry about all the smilies, I didn't put them there on purpose. Also, are you talking about video drivers or what?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Spring Crashes

Post by imbaczek »

yeah, video drivers. newest as of yesterday are catalyst 8.12, but january drivers should be out soon.
Zangofett
Posts: 3
Joined: 19 Jan 2009, 17:51

Re: Spring Crashes

Post by Zangofett »

Ok, ty.
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