Dynamic water for ATI

Dynamic water for ATI

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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MadrMan
Posts: 12
Joined: 17 Jan 2009, 20:13

Dynamic water for ATI

Post by MadrMan »

Since dynamic water didnt work for ATI and i liked what it looked like on the screenshots, i just couldnt stand not being able to run it

i removed the nvidia-specific extension that wasnt needed in the first place, someone should test if it still works on nvidia cards though

(i posted it here since mantis registration is dead)

patch straight from tortoisesvn:

Code: Select all

Index: dwAddSplash.vp
===================================================================
--- dwAddSplash.vp	(revision 7225)
+++ dwAddSplash.vp	(working copy)
@@ -1,5 +1,4 @@
 !!ARBvp1.0
-OPTION NV_vertex_program3;
 
 PARAM mat[4] = { state.matrix.mvp };
 ATTRIB ipos = vertex.position;
Index: dwDetailNormal.vp
===================================================================
--- dwDetailNormal.vp	(revision 7225)
+++ dwDetailNormal.vp	(working copy)
@@ -1,5 +1,4 @@
 !!ARBvp1.0
-OPTION NV_vertex_program3;
 
 PARAM mat[4] = { state.matrix.mvp };
 ATTRIB pos = vertex.position;
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: Dynamic water for ATI

Post by clericvash »

Has this been looked into?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Dynamic water for ATI

Post by imbaczek »

it was committed to 78.2.1 (and it works on 4850.)
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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: Dynamic water for ATI

Post by clericvash »

Oh right didn't see it in changelog! :mrgreen:
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