When you select "Destroy all units" as "Game end condition" in the multiplayer lobby playing a Balanced Anihilation game, the game ends if your commander dies.
If you start a Single Player game, you can access mod options and see "Kill Command lineage" there.
So I'm figuring out that spring gives precedence to mod settings over game settings. Is this a bug, or feature?
Mod settings have precedence over Game settings
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- BrainDamage
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