In most Spring games, I have noticed that the build time of units is shown when you put your mouse over their build previews by their builder.
Would it be possible to make it so that the build time is divided by the build rate, which is the time it takes in seconds for the unit to be built? One could then display this time, whether in seconds or minutes, on the UI.
If this is implemented, one can also divide the mass and energy cost by the build time (in seconds) to give the rate at which the resources are consumed.
The above few additions would make resource management much easier for newbies like me who are used to TA (and SupCom's) resource model.
Thanks in advance for having a read of this humble request.
