Video mode set to 1280 x 1024 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 2.1.8086 Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: ATI Radeon HD 4800 Series
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server using number 0
[ 0] Became player 0
[ 0] Using map Speed_Ball_10x10.smf
[ 0] Recording demo demos/20081229_000328_Speed_Ball_10x10_0.77b5 (spring_0.77b5-R6842).sdf
[ 0] Using script Commanders
[ 0] Using mod Supreme Annihilation U V1.0
[ 0] Connecting to server .
[ 0] Parsing unit icons
[ 0] WARNING: removed fatshrew unitDef, missing model file (FatShrew)
[ 0] WARNING: removed talms unitDef, missing model file (TALMS)
[ 0] WARNING: removed rwz-mkl-tws6 unitDef, missing model file (RWZ-MKL-TWS)
[ 0] WARNING: removed fatshrew_laser weaponDef, missing model
[ 0] Loading all definitions: 0.459000
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 41
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Couldnt find wreckage info in my ass xd
[ 0] Unknown map feature type in my ass xd
[ 0] Reading estimate path costs (1 thread)
[ 0] Pathing data checksum: 6ef1190e
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/commoption.lua
[ 0] gf1 = LuaRules/Gadgets/share_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/commoption.lua
[ 0] gf2 = LuaRules/Gadgets/share_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: ShareControl <share_control.lua>
[ 0] Loaded gadget: DirectControl <unit_direct_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: Commander Options <commoption.lua>
[ 0] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf1 = LuaRules/Gadgets/commoption.lua
[ 0] gf1 = LuaRules/Gadgets/share_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf1 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/cmd_nocost.lua
[ 0] gf2 = LuaRules/Gadgets/commoption.lua
[ 0] gf2 = LuaRules/Gadgets/share_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_direct_control.lua
[ 0] gf2 = LuaRules/Gadgets/unit_explosion_spawner.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_set_neutral.lua
[ 0] Loaded gadget: ShareControl <share_control.lua>
[ 0] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[ 0] Loaded gadget: NoCost <cmd_nocost.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: Commander Options <commoption.lua>
[ 0] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] ahoj
[ 0] Loaded widget: MexUpg Helper <helper.lua>
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Reloaded ctrlpanel with: LuaUI/Configs/ctrlpanel.txt
[ 0] Loaded widget: SA Layout <gui_sa_layout.lua>
[ 0] Loaded widget: Commander Name Tags 1.6 <unit_comm_nametags.lua>
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side core.
[ 0] No SidePic in the mod for side arm.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: CommanderEndStatus <gui_comm_status.lua>
[ 0] Loaded widget: DGunLimit <gui_limit_dgun.lua>
[ 0] Loaded widget: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget: DontMove <unit_dontmove.lua>
[ 0] MohoExploiter widget disabled for spectators
[ 0] Loaded widget: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget: Stockpiler <unit_stockpile.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: idlebuildersNEW <gui_idle_builders_new.lua>
[ 0] Loaded widget: MinimapEvents <minimap_events.lua>
[ 0] <DefenseRange> Unknown mod, using BA settings. Good Luck!
[ 0] Loaded widget: Defense Range v4.13 <gui_defenserange.lua>
[ 0] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget: Take Reminderv2.2 <gui_take_remind.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.77b5 (spring_0.77b5-R6842)
[ 0] Build date/time: Oct 21 2008 20:12:02
[ 0] Upgrade pairs registered
[ 0] New connection established in 0 (wanted number was 0)
[ 0] New connection established in 1 (wanted number was 1)
[ 0] New connection established in 4 (wanted number was 4)
[ 0] New connection established in 2 (wanted number was 2)
[ 0] New connection established in 3 (wanted number was 3)
[ 0] Player [AT]BasiC joined as 0
[ 0] Player Llamadeus joined as 2
[ 0] Player [MARS]Xerio joined as 3
[ 0] Player [PinK]FunkyMonkey joined as 1
[ 0] Player Aegitated joined as 4
[ 0] GameID: bef757495ab5a4d71069396918c4b636
[ 60] <DefenseRange> Spectator mode. Widget removed.
[ 159] <Aegitated> hah only stars play SA
[ 7668] Rocko: Can't reach destination!
[ 8480] Flea: Can't reach destination!
[ 8480] Flea: Can't reach destination!
[ 8520] Flea: Can't reach destination!
[ 8520] Flea: Can't reach destination!
[ 9418] [[AT]BasiC] stuff dont shoto throug hstuff
[ 9963] <Llamadeus> oh fuuuck
[ 10050] Team2 ([MARS]Xerio) had a mind so fine that no idea could violate it.
[ 11328] Sharpshooter: Can't reach destination!
[ 11328] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11478] Sharpshooter: Can't reach destination!
[ 11479] Sharpshooter: Can't reach destination!
[ 11479] Sharpshooter: Can't reach destination!
[ 11526] Sharpshooter: Can't reach destination!
[ 11526] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12228] Sharpshooter: Can't reach destination!
[ 12244] Sharpshooter: Can't reach destination!
[ 12244] Sharpshooter: Can't reach destination!
[ 12260] Sharpshooter: Can't reach destination!
[ 12260] Sharpshooter: Can't reach destination!
[ 12324] Sharpshooter: Can't reach destination!
[ 12324] Sharpshooter: Can't reach destination!
[ 12408] Sharpshooter: Can't reach destination!
[ 12408] Sharpshooter: Can't reach destination!
[ 12423] Sharpshooter: Can't reach destination!
[ 12423] Sharpshooter: Can't reach destination!
[ 12548] Sharpshooter: Can't reach destination!
[ 12548] Sharpshooter: Can't reach destination!
[ 12564] Sharpshooter: Can't reach destination!
[ 12564] Sharpshooter: Can't reach destination!
[ 12885] Sharpshooter: Can't reach destination!
[ 12885] Sharpshooter: Can't reach destination!
[ 12929] Sharpshooter: Can't reach destination!
[ 12929] Sharpshooter: Can't reach destination!
[ 12949] Sharpshooter: Can't reach destination!
[ 12949] Sharpshooter: Can't reach destination!
[ 12981] Sharpshooter: Can't reach destination!
[ 12981] Sharpshooter: Can't reach destination!
[ 12982] Sharpshooter: Can't reach destination!
[ 12982] Sharpshooter: Can't reach destination!
[ 13233] Sharpshooter: Can't reach destination!
[ 13233] Sharpshooter: Can't reach destination!
[ 13236] Sharpshooter: Can't reach destination!
[ 13236] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13301] Sharpshooter: Can't reach destination!
[ 13762] Aegitated added point: oh lol
[ 14630] Spring 0.77b5 (spring_0.77b5-R6842) has crashed.
[ 14630] Exception: Access violation (0xc0000005)
[ 14630] Exception Address: 0x00000500
[ 14630] DLL information:
[ 14630] 0x00400000 spring
[ 14630] 0x7c900000 ntdll
[ 14630] 0x7c800000 kernel32
[ 14630] 0x77dd0000 ADVAPI32
[ 14630] 0x77e70000 RPCRT4
[ 14630] 0x77fe0000 Secur32
[ 14630] 0x73f10000 dsound
[ 14630] 0x77c10000 msvcrt
[ 14630] 0x774e0000 ole32
[ 14630] 0x77f10000 GDI32
[ 14630] 0x7e410000 USER32
[ 14630] 0x77c00000 VERSION
[ 14630] 0x76b40000 WINMM
[ 14630] 0x68b20000 GLU32
[ 14630] 0x5ed00000 OPENGL32
[ 14630] 0x73760000 DDRAW
[ 14630] 0x73bc0000 DCIMAN32
[ 14630] 0x76c90000 IMAGEHLP
[ 14630] 0x6fbc0000 mingwm10
[ 14630] 0x7c9c0000 SHELL32
[ 14630] 0x77f60000 SHLWAPI
[ 14630] 0x71ad0000 WSOCK32
[ 14630] 0x71ab0000 WS2_32
[ 14630] 0x71aa0000 WS2HELP
[ 14630] 0x6ed80000 glew32
[ 14630] 0x10000000 SDL
[ 14630] 0x7c340000 MSVCR71
[ 14630] 0x00df0000 DevIL
[ 14630] 0x66fc0000 freetype6
[ 14630] 0x61b80000 zlib1
[ 14630] 0x003e0000 ILU
[ 14630] 0x76390000 IMM32
[ 14630] 0x629c0000 LPK
[ 14630] 0x74d90000 USP10
[ 14630] 0x773d0000 comctl32
[ 14630] 0x5d090000 comctl32
[ 14630] 0x74720000 MSCTF
[ 14630] 0x755c0000 msctfime
[ 14630] 0x69030000 atioglxx
[ 14630] 0x71a50000 mswsock
[ 14630] 0x662b0000 hnetcfg
[ 14630] 0x71a90000 wshtcpip
[ 14630] 0x76c30000 WINTRUST
[ 14630] 0x77a80000 CRYPT32
[ 14630] 0x77b20000 MSASN1
[ 14630] 0x72d20000 wdmaud
[ 14630] 0x72d10000 msacm32
[ 14630] 0x77be0000 MSACM32
[ 14630] 0x77bd0000 midimap
[ 14630] 0x73ee0000 KsUser
[ 14630] 0x59a60000 DBGHELP
[ 14630] Stacktrace:
[ 14630] (0) Unknown [0x00000500]
[ 14630] (1) D:\games\Spring\spring.exe [0x00A61471]
[ 14630] (2) D:\games\Spring\spring.exe [0x00C5DC87]
[ 14630] (3) D:\games\Spring\spring.exe [0x005F4519]
[ 14630] (4) D:\games\Spring\spring.exe [0x00875B6D]
[ 14630] (5) D:\games\Spring\spring.exe [0x00888BD0]
[ 14630] (6) D:\games\Spring\spring.exe [0x0088E22C]
[ 14630] (7) D:\games\Spring\spring.exe [0x0088F393]
[ 14630] (8) D:\games\Spring\spring.exe [0x00B64383]
[ 14630] (9) D:\games\Spring\spring.exe [0x00A2F730]
[ 14630] (10) C:\WINDOWS\system32\msvcrt.dll(endthreadex+0xa9) [0x77C3A3B0]
[ 14630] (11) C:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B713]
whats this about?
a game crash log
Moderator: Moderators
Re: a game crash log
Is it spring's fault? or is it my system?
This was during an intense speed balls game with tons of units and nanos.
This was during an intense speed balls game with tons of units and nanos.