eXe's Free-For-All-Arena
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eXe's Free-For-All-Arena
I dunno who runs eXe's Free-For-All-Arena, so I'm posting this here.
First, mad props. This is a fantastic idea - while BA FFA is flawed, it's still a good romp. The server works nicely and is a great time.
Now, of course, my complaint:
Needs more maps. It's stuck on Neurope most of the time, which, while a cool map, is very flawed - the player who can take Iceland/england has a secure base while the others are struggling to survive on the violent mainland.
The map list
0: BlackStar.smf --> Map: BlackStar.smf | Players: 5 - 5
[20:54:08] <[eXe]ffa> 1: chernobyl.smf --> Map: chernobyl.smf | Players: 3 - 3
[20:54:08] <[eXe]ffa> 2: DesertTriad.smf --> Map: DesertTriad.smf | Players: 3 - 3
[20:54:08] <[eXe]ffa> 3: Evad_River_Confluence-v01.smf --> Map: Evad_River_Confluence-v01.smf | Players: 3 - 3
[20:54:08] <[eXe]ffa> 4: neurope_a7.smf --> Map: Neurope A7 | Players: 6 - 16
[20:54:08] <[eXe]ffa> 5: Risk v3.smf --> Map: Risk v3.smf | Players: 6 - 6
[20:54:08] <[eXe]ffa> 6: World.smf --> Map: World.smf | Players: 6 - 6
So, anybody know some good large-scale FFA maps? Aavikko comes to mind, and NightScape. Anybody know who runs this thing so we can get those maps onto there?
First, mad props. This is a fantastic idea - while BA FFA is flawed, it's still a good romp. The server works nicely and is a great time.
Now, of course, my complaint:
Needs more maps. It's stuck on Neurope most of the time, which, while a cool map, is very flawed - the player who can take Iceland/england has a secure base while the others are struggling to survive on the violent mainland.
The map list
0: BlackStar.smf --> Map: BlackStar.smf | Players: 5 - 5
[20:54:08] <[eXe]ffa> 1: chernobyl.smf --> Map: chernobyl.smf | Players: 3 - 3
[20:54:08] <[eXe]ffa> 2: DesertTriad.smf --> Map: DesertTriad.smf | Players: 3 - 3
[20:54:08] <[eXe]ffa> 3: Evad_River_Confluence-v01.smf --> Map: Evad_River_Confluence-v01.smf | Players: 3 - 3
[20:54:08] <[eXe]ffa> 4: neurope_a7.smf --> Map: Neurope A7 | Players: 6 - 16
[20:54:08] <[eXe]ffa> 5: Risk v3.smf --> Map: Risk v3.smf | Players: 6 - 6
[20:54:08] <[eXe]ffa> 6: World.smf --> Map: World.smf | Players: 6 - 6
So, anybody know some good large-scale FFA maps? Aavikko comes to mind, and NightScape. Anybody know who runs this thing so we can get those maps onto there?
Re: eXe's Free-For-All-Arena
Yesterday we added about 5 Maps besides Neurope, if you have some more good FFA Maps (with at least 3 StartPositions) suggest them here in this Topic and I'll add them then.
I'll add NightScape today and maybe AavikkoV2, too.
I'll add NightScape today and maybe AavikkoV2, too.
Re: eXe's Free-For-All-Arena
Well, there's also the OTA maps - Greenhaven variants, Mars, etc. Then there's some older Spring maps like MoonQ10x, Castles, Ancient Arena and Sunken Outpost (iirc Sunken was made before some newer lighting effects so it looks like ass now).
Re: eXe's Free-For-All-Arena
Sherwood is an excellent, intense 3 ffa
Surprised Ternion is not on there
Metal Heck rocks
Someone should remake Expanded Confluence (evad river tiled a few times)
Lava Highground is another OTA classic
Expanded Tropics (think thats the name)
Altored Arctic
Frostbite v2
Foothills
Greenhaven Remake
and of course Red Triangle
Surprised Ternion is not on there
Metal Heck rocks
Someone should remake Expanded Confluence (evad river tiled a few times)
Lava Highground is another OTA classic
Expanded Tropics (think thats the name)
Altored Arctic
Frostbite v2
Foothills
Greenhaven Remake
and of course Red Triangle
Re: eXe's Free-For-All-Arena
It would be very nice if you could also give the "!addbox " commands to create boxes that equal the original startpositons, that's a quite annoying job to figure this out for more than 10 maps alone 

Re: eXe's Free-For-All-Arena
Why not just use the random starts?andre wrote:It would be very nice if you could also give the "!addbox " commands to create boxes that equal the original startpositons, that's a quite annoying job to figure this out for more than 10 maps alone
Re: eXe's Free-For-All-Arena
They don't work with the autohost / dedicated-server
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- Spring Developer
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- Joined: 24 Jun 2007, 08:34
Re: eXe's Free-For-All-Arena
They work, if you have the maps on your server.andre wrote:They don't work with the autohost / dedicated-server
Re: eXe's Free-For-All-Arena
What? Random starts work if you have the map on your server?
Re: eXe's Free-For-All-Arena
First off I would like to thank the exe guys for the FFA autohost, its a great idea!
Bana has made a wonderful and properly balanced 8 player FFA map, Bryce Arena, which I believe would be a great addition to your repertoire:
http://spring.jobjol.nl/show_file.php?id=93

Bana has made a wonderful and properly balanced 8 player FFA map, Bryce Arena, which I believe would be a great addition to your repertoire:
http://spring.jobjol.nl/show_file.php?id=93

Re: eXe's Free-For-All-Arena
Thanks for you suggestions so far. I've decided to add these maps as soon as I get bibim's SPADS, because it supports native Random-Startpositions and so I don't have to spend hours for figuring out suitable Start-Boxes for the teams. (He forecasted about one week until the beta-release)
- BrainDamage
- Lobby Developer
- Posts: 1164
- Joined: 25 Sep 2006, 13:56
Re: eXe's Free-For-All-Arena
howso? the problem's with spring-dedicated, not the program which controls it.andre wrote:bibim's SPADS, because it supports native Random-Startpositions
you could mock-up a solution where the host uses startposition=4 using the position's coordinates saved in some sort of DB then use SETSCRIPTTAGS to communicate to all the players (until the new spring version comes out ), but i wouldn't call that native at all, + everyone will still know eachother's start position just by looking at script.txt
EDIT: in fact, all clients do know the map's startpositions, i'd like to know how come the dedicated-server has to know them too? can't it acquire them from clients? is it even really needed for the dedicated-server to know locations?
Re: eXe's Free-For-All-Arena
Brain Damage wrote:howso? the problem's with spring-dedicated, not the program which controls it.andre wrote:bibim's SPADS, because it supports native Random-Startpositions
And the problem with Springie is there, that it doesn't use the "real" Maps and it restricts using Random/Fixed StartpositionsAuswaschbar wrote:They work, if you have the maps on your server.andre wrote:They don't work with the autohost / dedicated-server
Re: eXe's Free-For-All-Arena
It can be fixed in dedicated server/spring using various techniques, like synced random.
It could also be haxed around by springie distributing start pos using modoptions.
Springie hax is too far atm though, im busy working on PW now.
It could also be haxed around by springie distributing start pos using modoptions.
Springie hax is too far atm though, im busy working on PW now.
Re: eXe's Free-For-All-Arena
LUA gadget could also fix it.
Re: eXe's Free-For-All-Arena
My suggestions:
-The Cold Place Remake V2
-ExpandedTropics
-Red_Triangle_ReMake-v02
-Painted Desert Remake V2
-Hundred Isles Remake
-Ring Atoll Remake AA-version
-Gods Of Wars 2 Remake V2
-The Cold Place Remake V2
-ExpandedTropics
-Red_Triangle_ReMake-v02
-Painted Desert Remake V2
-Hundred Isles Remake
-Ring Atoll Remake AA-version
-Gods Of Wars 2 Remake V2
- [TS]Lollocide
- Posts: 324
- Joined: 30 Nov 2007, 18:24
Re: eXe's Free-For-All-Arena
The FFA server is alot of fun.
Unless your Ukraine on Neurope.
Then its less fun, more sodomy.
Unless your Ukraine on Neurope.
Then its less fun, more sodomy.
Re: eXe's Free-For-All-Arena
Did you add any of those maps? !listmaps still lists only the same 6.
Re: eXe's Free-For-All-Arena
But I can add some maps if you give me the Coordinates for the !addbox command of springie as this needs a lot of time (that i don't hava at the moment) to figure them out.andre wrote:Thanks for you suggestions so far. I've decided to add these maps as soon as I get bibim's SPADS, because it supports native Random-Startpositions and so I don't have to spend hours for figuring out suitable Start-Boxes for the teams. (He forecasted about one week until the beta-release)