Complete Annihilation News
Moderator: Content Developer
- Tribulexrenamed
- Posts: 775
- Joined: 22 Apr 2008, 19:06
Re: Complete Annihilation News
I have been suggesting that there be an option to have no corpses, but just a corpse overlay texture and a corresponding corpse animation.
Wow this is such an awesome idea actually. You could have it just morph into a normal corpse feature, or you could have it emit sparks and twitch around for a while (lol twitching wounded pewees).
Could this be achieved with whatever lua magic Mr. KDR used in THIS to make death animations?
Wow this is such an awesome idea actually. You could have it just morph into a normal corpse feature, or you could have it emit sparks and twitch around for a while (lol twitching wounded pewees).
Could this be achieved with whatever lua magic Mr. KDR used in THIS to make death animations?
Re: Complete Annihilation News
The death animations in THIS use zero Lua.
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Complete Annihilation News
Twitching corpses would be cool. As long as you don't mistake them for still being alive, though I guess the lack of health bar is good enough.Tribulex wrote:I have been suggesting that there be an option to have no corpses, but just a corpse overlay texture and a corresponding corpse animation.
Wow this is such an awesome idea actually. You could have it just morph into a normal corpse feature, or you could have it emit sparks and twitch around for a while (lol twitching wounded pewees).
Could this be achieved with whatever lua magic Mr. KDR used in THIS to make death animations?
Re: Complete Annihilation News
Then when you resurrect them they could still have a bit of the corpse deformation... Zombie Robots!!!
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Complete Annihilation News
That's a cool idea. How about if you resurrect/capture a unit of the opposite faction, it malfunctions in strange ways because its circuitry is not compatible with your central command.Crayfish wrote:Then when you resurrect them they could still have a bit of the corpse deformation... Zombie Robots!!!
Re: Complete Annihilation News
Like... mentally impaired robots?
Not sure it has the same ring as zombie robots. Could be fun though.
Not sure it has the same ring as zombie robots. Could be fun though.
Re: Complete Annihilation News
Pyro in wheelchair would be good for equal-opportunities. Maybe a Gimp in an iron lung. Can towing a dialysis machine?
Re: Complete Annihilation News
after some time ingame, half of the screen become green (background-color of the map) some minutes later all become green if zoomed out
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Re: Complete Annihilation News
Already does that.Acidd_UK wrote:Can towing a dialysis machine?
Re: Complete Annihilation News
maybe the gollie can do a shoryuken attack.
Re: Complete Annihilation News
Wouldnt this require the mod to have pretty much twice the number of models it has now? :)Crayfish wrote:Then when you resurrect them they could still have a bit of the corpse deformation... Zombie Robots!!!
Re: Complete Annihilation News
No the point was the corpses/zombies would be auto-generated from the original models. Keep up 

Re: Complete Annihilation News
So you mean deformities would aparear at randow to give then a zombie look? Well I suppose then they would have to also be a bit weaker than original, or it wouldnt make much sense :)
Re: Complete Annihilation News
OR, we could -not- do that.
Re: Complete Annihilation News
The whole autogenerated subthread came from Tribulex's original suggestion on the previous page. So definately don't do it 

Re: Complete Annihilation News
That idea is even better :)Saktoth wrote:OR, we could -not- do that.
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Complete Annihilation News
Big news for CA news thread.
Newton gravity turret is now in the game. And Santa hats.
(This is not a bump.)
Newton gravity turret is now in the game. And Santa hats.
(This is not a bump.)
Re: Complete Annihilation News
Im not in the computer with spring now... what is the gravit turret like? And why the santa hats arent made of metal?
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- Posts: 15
- Joined: 28 May 2008, 10:25
Re: Complete Annihilation News
I dunno abt zombie robots, but ressurected units really can have lower battle stats than original units(ie speed dmg etc) So rez can be more balanced in CA
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Complete Annihilation News
Santa hats are made of pure santonium.manored wrote:Im not in the computer with spring now... what is the gravit turret like? And why the santa hats arent made of metal?