Dropped players should start in their own start box

Dropped players should start in their own start box

Requests for features in the spring code.

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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Dropped players should start in their own start box

Post by Beherith »

I think this is really annoying, cause there are always a few players in big games who drop, and sticking them in the top left corner isnt the smartest idea.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Dropped players should start in their own start box

Post by Otherside »

dunno if the LUA is only in CA (cos i dont play BA) but all players of one team start in there startbox even if they drop
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ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

Re: Dropped players should start in their own start box

Post by ginekolog »

Beherith wrote:I think this is really annoying, cause there are always a few players in big games who drop, and sticking them in the top left corner isnt the smartest idea.
+1, good request.
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Dropped players should start in their own start box

Post by REVENGE »

Otherside wrote:dunno if the LUA is only in CA (cos i dont play BA) but all players of one team start in there startbox even if they drop
Rip it. :twisted:
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Dropped players should start in their own start box

Post by Masure »

If a player drops and his com gets into the wrong corner, it's an engine bug. Fixing it by LUA is retard.

Stop LUAing for nothing.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Dropped players should start in their own start box

Post by imbaczek »

wrong.

lua can be used to fix engine bugs now, whereas you'd have to wait an undetermined amount of time for an engine release.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Dropped players should start in their own start box

Post by lurker »

It's more fun to exploit engine bugs with lua.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: Dropped players should start in their own start box

Post by Tobi »

A fix should still be propagated in the engine though.
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: Dropped players should start in their own start box

Post by Masure »

imbaczek wrote:wrong.

lua can be used to fix engine bugs now, whereas you'd have to wait an undetermined amount of time for an engine release.
Sure it can be for quick fix but as a temporary solution. If all engine issues are fixed through LUA, it would result in a huge mess...
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Dropped players should start in their own start box

Post by imbaczek »

not denying that. just saying that having an option to work around the bug is much better than not having it.
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Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: Dropped players should start in their own start box

Post by Tribulexrenamed »

failures upon failures.

Nothing is a bug, its a feature. Its only a bug when you start crying that your com got dgunned.

Lua is there to control which features are in a mod and which are not.

Noize wanted, or allowed perhaps this feature to be in his mod, by not providing the necessary lua to prevent something happening otherwise.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Dropped players should start in their own start box

Post by Pressure Line »

Tribulex wrote:Noize wanted, or allowed perhaps this feature to be in his mod, by not providing the necessary lua to prevent something happening otherwise.
oh give it up Trib. I sincerely doubt that anyone, ever, intended that 1 player dropping from a game gives a 50% chance that the entire game gets ruined.

And afaik Noize doesnt know Lua (or only knows basic Lua)
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Re: Dropped players should start in their own start box

Post by Noruas »

Pressure Line wrote:
Tribulex wrote:Intelletual Response.
Stupid stuff he doesn't know about but pretends to.)
Tribulex is right, thats the most ignorant thing i ever heard from you Pressure Line.
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Re: Dropped players should start in their own start box

Post by Pressure Line »

so you are saying that games being ruined when a dropped players comm spawns in the wrong teams box is desirable?

o_O

anyway, from accidentally forgetting to set an ai start pos it seems they spawn on their player number start pos, a few simple checks could make it so that a player with no start pos defined will get one of the map-defined start positions in their own teams start box
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